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  • Kangal's Avatar
    06-18-2013, 05:28 PM
    Thank u Oscar. Yep, the fins are huge, a common feature of those years in USA, i love them so kitsch.
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-18-2013, 03:40 PM
    Well, it seems we are at a good point with it, the 70% of the car is done, wheels included. These are two quick viewport clay renders, hopefully u like the work so far . Don't u look at the seams...
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-18-2013, 02:30 PM
    Hi my friend, great modeling skills. The only thing, in the outdoor render the car looks like floating on the parquet, it's mainly because of the ground's shadows, which are too weak, light and...
    18 replies | 774 view(s)
  • ViFFeX360's Avatar
    06-18-2013, 06:49 AM
    ViFFeX360 replied to a thread Weird Request in Tutorials: Request
    It's different though. I know what you mean and I agree with it to a certain extent, but I can't learn from people I don't have personal contact with. If I post something up here, I get 3 to 5...
    2 replies | 92 view(s)
  • ViFFeX360's Avatar
    06-17-2013, 05:24 AM
    Hi all, This may seem as a weird request, but I figured if I didn't ask I'd always have a no. What I am asking for is: A personal trainer. Nothing fancy. Just someone who will create a car...
    2 replies | 92 view(s)
  • Kangal's Avatar
    06-16-2013, 11:47 PM
    Excellent for me :)
    90 replies | 3764 view(s)
  • Kangal's Avatar
    06-16-2013, 03:07 PM
    Sometimes i use Keyshot, the most of the times Bunkspeed which are easy and fast. The final renders will have HDR Light Studio also. An advantage of Keyshot is that u can use HDR Light just inside....
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-16-2013, 02:03 PM
    Kangal replied to a thread Wald GTR in WIP Critique: 3D Stills
    To me too...LOL Seriously, it looks perfect now, i dunno if u changed something, anyway the result is great :) It seems quite different from the pic i've pointed out (apart from the fillets). ...
    13 replies | 331 view(s)
  • Kangal's Avatar
    06-16-2013, 01:20 PM
    @ Oscar Thank u very much :) Here's the plate i did following the ''bloody line''.
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-16-2013, 12:56 PM
    Great improvement from the beginning of the project.
    13 replies | 574 view(s)
  • Kangal's Avatar
    06-16-2013, 12:00 PM
    Hi all. Mine is probabilly a stupid question, but since i'm a noob about texturing (I know, i always say ''i've to start and studying texturing...'''LOL) my question is: If, for example, i've to...
    2 replies | 37 view(s)
  • Kangal's Avatar
    06-16-2013, 11:48 AM
    Kangal replied to a thread Wald GTR in WIP Critique: 3D Stills
    Hi Thanks for the reply mate. Glad u've understood what i meant about the door thing. About the rear, u can see how the back end (which is plastic made in the real car) has no surface continuity...
    13 replies | 331 view(s)
  • Kangal's Avatar
    06-16-2013, 07:16 AM
    Kangal replied to a thread Wald GTR in WIP Critique: 3D Stills
    Hi the 2 red arrowed areas have some issues. The one on the door(which is a bit wavy too) should be perfecttly parallel to the lower door edge, the one on the rear fender is not aligned (surface...
    13 replies | 331 view(s)
  • Kangal's Avatar
    06-16-2013, 06:08 AM
    Finished wheel with tyre and bloody skull in the center plus some adjustments on the materials. About the sidewall, i don't know, i've to decide still the text.
    44 replies | 1787 view(s)
  • Nashwan's Avatar
    06-16-2013, 05:37 AM
    Work on Interior. Needs more digital readouts and lights.
    7 replies | 603 view(s)
  • Kangal's Avatar
    06-15-2013, 01:22 AM
    Ferrari's badge on the fender is contrariwise mate.
    73 replies | 4718 view(s)
  • Kangal's Avatar
    06-14-2013, 06:52 PM
    @ koxy911 Thank u :) This is the rim i did for the car, a classic BBS LM 148, 2 pieces forged aluminium. Don't u look at the central texture, i'll model a rough shape draping the texture above....
    44 replies | 1787 view(s)
  • ViFFeX360's Avatar
    06-14-2013, 03:53 AM
    ViFFeX360 started a thread Quick headsup c: in Feedback
    If you click home, you end up on: http://www.smcars.net/index.php Which gives an Internal Server Error. No biggie, just wanted to get it known (if it wasn't already ^-^)
    0 replies | 46 view(s)
  • ViFFeX360's Avatar
    06-14-2013, 02:08 AM
    ViFFeX360 replied to a thread Everything solved? in Feedback
    Appreciate that the site is back online :) I checked every day because I missed you guys and this site, so seeing it back up was a happy break ^-^
    13 replies | 208 view(s)
  • Kangal's Avatar
    06-13-2013, 01:41 PM
    Kangal replied to a thread Everything solved? in Feedback
    My Norton now tells it's everything OK and safe. Google and Firefox too tell the same, so it seems definetly fixed.
    13 replies | 208 view(s)
  • Kangal's Avatar
    06-13-2013, 12:38 PM
    Being front viewed with just a little lens distortion , u can use it almost as ''blueprint'' putting the images into your 3D software as frame or background to get accurate models. Please check other...
    0 replies | 84 view(s)
  • Kangal's Avatar
    06-13-2013, 12:20 PM
    Work in progress on the back end. Just a couple of ''rendered'' viewports, the shadows under the rear hood (right side) are very basical in this mode so don't u look at them. Also, don't u look at...
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-13-2013, 11:49 AM
    ...in the meanwhile i've modeled the most of the rear of the Fury, i'll show it later. At the moment this is the finished and metallic rendered goat, maybe i'll turn up the reflectivity of this...
    44 replies | 1787 view(s)
  • Kangal's Avatar
    06-13-2013, 06:40 AM
    Kangal started a thread Everything solved? in Feedback
    Hello SMC, it seems the access problem has been fixed, but i don't want to speak too soon. Did u manage the issues' causes? My Norton anyway is saying me it blocked a ''red kit redirection tool'',...
    13 replies | 208 view(s)
  • Kangal's Avatar
    05-30-2013, 12:51 PM
    Very nice, great modeling :)
    3 replies | 155 view(s)
  • ViFFeX360's Avatar
    05-30-2013, 05:21 AM
    I have two questions... Where did you learn, and how does one even begin to be this good? O.o I mean, I've been with 3D programs for over 5 years now, and I can't even finish a decent car. And...
    76 replies | 4834 view(s)
  • Kangal's Avatar
    05-29-2013, 11:40 PM
    Nah, i don't think so many people will notice it . It depends by your target, if u mean to do a super-accurate model u should fix that, otherwise it will remain a very good work anyway and probabilly...
    24 replies | 746 view(s)
  • Kangal's Avatar
    05-29-2013, 03:30 PM
    Updated the head. Horns sculpted, adjusted some things, added some nerves and stuff. I'll keep on this adding details step by step. Next time i'll post the finished goat and i'll finish the car...
    44 replies | 1787 view(s)
  • Kangal's Avatar
    05-29-2013, 02:17 PM
    Great project mate, thanks for sharing :)
    1 replies | 135 view(s)
  • Kangal's Avatar
    05-28-2013, 05:14 PM
    The basic surfaces are ready, now i can add details. Don't u forget this is a fictional goat, and my purpose isn't to do an accurate anatomic animal work but a malefic icon to put on the car. I've...
    44 replies | 1787 view(s)
More Activity

2 Visitor Messages

  1. View Conversation
    Hi bro,

    The site CG Space has just posted an interview with me...

    Hope you like it:

    Interview with Jomar Machado

    cheers...
  2. View Conversation
    hey
    did you get my email(s)? you don't like the cars? please respond
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About naMReg

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Age
38
About naMReg
Occupation:
Photographic retoucher and 3D artist in my spare time :D
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i7-2860QM 2.5 gHz/Pentium IV 3.06 gHzs
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Maya
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Photoshop and Sketchbook Pro
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