Part 2 of my 911 the ORWM for the GT3, GT@, and Turbo S , somehow I found this slightly difficult to make as there were not many photographs from various angles, now will be making the cars might...
Regarding the tyre, is it modeled as one whole piece? I know that you model a section of tyre and Array it but in terms of the tread. Is it all connected or are pieces modeled and then 'put on top'...
Vertex Buffer Object - Wikipedia, the free encyclopedia
I'm think it's to do with streaming vertex data into the graphic's card memory, but as far as I can tell I do get performance advantages...
To make Blender's viewport run better try doing the following:
Enable VBO's
Set Window Draw Method to Triple Buffer
Disable Double Sided Shading for each object you have, you can download an...
How many gazillion polys is your model? And how does Blender's ancient viewport engine handle all of it? (mine stutters at around a million). Great model by the way. :grin:
You mean all you need to do just joined and merged the patches u want to convert
the result polygon objects would be closed without any tiny holes or gaps on them?
what if it does,OMG sounds very...
sorry for keeping u wait
coz i'm learning alias recently
i just wanna improve my skill
and make my procedure more efficiently
and thanks for your kind words my pal
i used 3ds's nurds tool too
that's a biggest reason why i jumped to maya :0}
but i konw even maya's nurbs tool might be better than 3ds's
it still not good enough,
so i gave up to model my car...