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Ferrari Enzo low polys
This model was born originally for the "Sport Challege mod" of the italian DiDT (DrivingItalia.net Development Team) for the videogame "EA Sports F1 Challenge 99/02". So it isn't too much detailed and polygons are quite big for a render model, but that are my first renders ever made, so I'm glad to post them here.
The model is only 5828 polygons and* 6666 vertex, it has full interior, 3d rotors and calipers, 3d steering wheel and engine. Fully modeled in Zanosa Modeler 1.07, rendered in 3D Studio max 5.1 with ray tracing reflection and refraction. 4 exterior colors (race Red, Modena yellow, black and Nuerburgring silver. For other renderings please go on my new italian website http://www.alanguer.altervista.org/html/struttura.html, then click under the title on "3D models" and, on the left "Ferrari Enzo" Ciao! Alan ![]() Alan Guerzoni: 3d car modeler & GranTurismo photographer Visit my website My wip: 1970 Ferrari 512s "coda lunga" (longtail) |
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Re: Ferrari Enzo low polys
The model is 5828 triangles. If you mean the "kw12 supercharged" NFS6 Enzo, I think that it's fantastic, specially because it has been made about 2 years ago when it wasn't so simple to find a Enzo Blueprint and too much on-line photos as now... But his model is about 10k polys, so it's more accurated than mine!
Me too, I come from nfscars.net scene... Ciao! Alan ![]() Alan Guerzoni: 3d car modeler & GranTurismo photographer Visit my website My wip: 1970 Ferrari 512s "coda lunga" (longtail) |
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Re: Ferrari Enzo low polys
Quote:
Alan ![]() Alan Guerzoni: 3d car modeler & GranTurismo photographer Visit my website My wip: 1970 Ferrari 512s "coda lunga" (longtail) |
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