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Rendering Forum Place to show off renders of your models and scenes.

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Old 06-13-2003
f50 f50 is offline
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Ferrari 308 GTB Quattrovalvole

I modelled it in Zmod, and threw in Maya to learn some rendering stuff.
The shadows are raytraced at like the highest settings i could give 'em.

if you want more angles and to see the whole model check out the WIP thread in the Racer forums.

[edit]just added the side pic[/edit]
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ferrari-308-gtb-quattrovalvole-raytrace.jpg  ferrari-308-gtb-quattrovalvole-more.jpg  ferrari-308-gtb-quattrovalvole-side.jpg  
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Old 06-14-2003
f50 f50 is offline
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Ferrari 308 GTB Quattrovalvole

here's a short animation i made with some lightning effects, and once again raytraced shadows.
i'm just messin' around still trying to learn this wonderful program.
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File Type: zip anim.zip (536.1 KB, 31 views)
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Old 06-14-2003
Vette Boss Vette Boss is offline
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Ferrari 308 GTB Quattrovalvole

Your progress looks good so far, I am sure it will be awesome when it's done. Nice renders also.

Official SMCars Evil B.O.F.H.<br />[Polygon-X Design]<br />[Polygon-X forum]
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Old 06-14-2003
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Bjolletts Bjolletts is offline
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Ferrari 308 GTB Quattrovalvole

Looking good, modelleing seems solid, the speccular highlight from the light is a bit strong though, but just keep practicing, good job !

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Old 06-14-2003
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Retaliator Retaliator is offline
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Ferrari 308 GTB Quattrovalvole

Try using more lights, when I want to make a nicely lighted scene, I use a lot of em.

In this 944 scene for example, I used 92 lights (all but 1, an omni in the interior, are MAXscript-generated though).

Allows you to see the details of your model from all sides, plus gives a nice smooth shadow.
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