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| Rendering Forum Place to show off renders of your models and scenes. |
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| View Poll Results: what is the best ways to model cars? poly or nurbs? | |||
| polys |
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33 | 78.57% |
| nurbs |
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9 | 21.43% |
| Voters: 42. You may not vote on this poll | |||
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murcielago
Very nice, it looks excellent.
One thing that I think slightly detracts from it is the checkers, towards the back they make a pattern which takes you eye off the nice car, but sitll , very cool. ![]() |
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murcielago
Quote:
the poll...hmmm....here's what i have to say to that. Polies are easier to make cars with, cuz it's all one piece. However, it's much harder to get perfect normals/reflections with polies. Nurbs render perfectly by definition, though they just have a more time-consuming work process. I love nurbs, just too bad they're so darned hard. |
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murcielago
it realy depends on what u want to achieve.
I prefer nurbs, but i have to say that using polys it is more easy to evaluate the shape of the car body. If u have the overall shape of the car body modelled with nurbs (this can be a hard job) it is VERY easy to integrate finer details like holes, corners etc. but since this forum is mostly used by game modellers it is clear that the poll shows polys as the best way to go ![]() nice day C. |
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