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thanx guys
the glow is actually called bloom and it can be easily done in postproduction ... u just render the specular pass separate, put it into photoshop over the image with screen or lighten mixing and give it some blur ... maybe lower the opacity when it's too strong |
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well ... u can do the same effect through render effects in 3ds so u don't need to use postproduction but it means doing another test renders which take much time so I prefer doing it in PS where I have more control over it and also quick feedback ...
back view ![]() ![]() Last edited by NightEye : 03-26-2006 at 09:18 AM. |
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