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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 11-07-2007
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CAClark CAClark is offline
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New Exige Testings!

Will re-add the stripes etc in due course, but I liked this as a wallpaper



http://features-temp.cgsociety.org/g...1300_large.jpg

Cheers!
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Old 11-07-2007
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younglion younglion is offline
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nice camera angle but it looks like a toy car somehow and also the depth of field is a bit much...thats just my opinion....but it still looks nice esp the tire and rim shaders
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Old 11-07-2007
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i agree with younglion but the render looks realy good

great job

sorry my bad english



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Old 11-07-2007
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yes.. I love the camera angle
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Old 11-07-2007
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Camera angle is just right i personally don't think the render does look like a "toy car", mabye he meant the paint shader looks like you would get on a toy car? anyways it looks awesome!!
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Old 11-07-2007
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looks ravishing

cheers!

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Old 11-07-2007
Erik_S Erik_S is offline
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i think it looks awesome it all looks very realistic except the red carpaint. So if you can make the red paint better i think it will be perfect
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Old 11-07-2007
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Agree to Erik there.


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Old 11-07-2007
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Very lovely camera angle, but a little too much of dof. Decrease it and the rendering will be better!

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

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Old 11-07-2007
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As just mentioned, it's not so much the materials, the model, the camera angle, or even the perspective, but the depth of field is what makes the car most look out of scale. The greater the depth of field, the smaller the perceived scene is. This is how people make pictures of scenery then make the pictures look like toys/dioramas : just add lots of depth of field...

http://www.gerardpetremand.ch/ima/GR...0Valley_09.jpg

Anyway, the thing looks awesome so far

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