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Hi folks!
I'm doing some Rhino exercises in free time (it's rather quite rarely), which is much more appropriate for some things than poly-modeling software. I figured out pretty much stuff (yet not enough to model a car), but I simply can't say what's the problem here; It's a Peugeot emblem, which cannot be filleted =) I tried many techniques in creating surface, but "fillet" result is always the same. Splitting surfaces with pipe and blending doesn't work either. ![]() Can a pro say what's the issue? Thanks! |
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Thanks for reply!
I tried what you suggested, as well as many other ways to create surface and fillet, but, always the same, as I didn't change anything. Just one note: After filleting, I get fillet surface separate from the model. Any ideas? Thanks again for help! |
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OK Niray, I try it myselfe .
I think itīs the way you create the polyline. There are some tricky edges in this shilouette. I use mostly simple line-parts and join them. Then I extrude this curve, create a 4-point surface at the bottom , copy it to the top and cut both with the extruded curve , join them. Some edges (see the red arrows) I rounded after joining all faces. Now select all edges to filet by picking them inside-rectangle in topview .If there are still errors, fix them by changing the polyline and start again ![]() If you want to I send you my emblem... ![]() |
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Thanks man!
You see, I created the shape using Control Point Curve, which has lots of point in corners, so fillet would destroy the model. I think I got it, thanks! Resume: You created the shape with poly-line? Could you post screenshot with points turned on? Many thanks! |
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