This is barely about 'Modeling', but i didnt know where else to put it! Some ppl. were curious about how to get the gradient background (known from Maya) into the 3ds max viewport!
Its actually fairly simple. Place the 001.png from the attachment into your 3ds max root directory (i.e. "C:\Programs\Autodesk\3ds Max 20**") and execute the following MAXScript (or use .ms file in attachment - remove .txt):
(actually $max points to the root dir, so you could define any path you want!)Code:bgImgPath = symbolicPaths.getPathValue "$max"+"\001.png" bgImg = openBitmap bgImgPath setAsBackground bgImg viewport.DispBkgImage = true completeRedraw()
To turn the background off, execute the following MAXScript (or use .ms file in attachment - remove .txt):
Simple as that!Code:viewport.DispBkgImage = false completeRedraw()
The script activates the background for the active viewport. To get it into all 4 default viewports, hit Alt+B and under "Apply Source and Display to" set it to "All views".
Once you've set up the background, you can "save" it as default using the following technique:
Save the file as "maxstart.max" and place it into the default "scenes" folder (you'll find that folder, or are able to change it to a custom location by clicking onto "Customize", "Customize User Paths..." in the main menu bar. In that dialog is the "MaxStart" entry.)