Hey guys! I'm currently making a 240z out of NURBS in MAYA but I seem to have hit a roadblock. I'm not exactly sure how to approach the headlights in MAYA. When I try to draw them in one othographic view, nurbs curves will look completely off in another view. Here's what I have so far and here's the blue prints I'm using
http://img.photobucket.com/albums/v1...i/240nurbs.jpg
http://img.photobucket.com/albums/v1...ai/240poly.jpg
http://img.photobucket.com/albums/v1...rlady_240Z.jpg
Any suggestions?



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