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Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Contest Forum > Finished Contests > “When Zombies ATTACK!!” Contest

“When Zombies ATTACK!!” Contest – “December 31, 2007 – March 31, 2008” Winner Veve -

 
 
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  #61 (permalink)  
Old 01-10-2008
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I liked the bigger fan blades rather than the Katanas... And I think the fan was small but deeper on your drawings.

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  #62 (permalink)  
Old 01-11-2008
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@doom - hmmm......:roll: runs on zombies... burns their bodies and is used for fuel.... lol, right above engine...thats it runs on zombie blood and muscle

@Dr.Feelgood - you know man it does look better with fan blades... nd to read that hing you sent have nt checked it out properly yet lol

Here is the fan fixed, and runs more along my sketch now, restarted bars on window, made two high pressure air cannons, used for launching projectiles such as grenades, rpg's, knives, hell the paper boy could use it , for all the cowards who stay in their houses...during the zombie invasion
Attached Images
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File Type: jpg z2.jpg (373.6 KB, 29 views)
File Type: jpg z3.jpg (451.4 KB, 41 views)

  #63 (permalink)  
Old 01-11-2008
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WOW, your car has grown teeth, i like. Nice to see some of you original artwork being implemented into your work. top notch stuff there. keep it up

  #64 (permalink)  
Old 01-11-2008
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This is just too cool for zombie school...

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System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable
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Last edited by Dr. Feelgood : 01-12-2008 at 08:14 AM.
  #65 (permalink)  
Old 01-12-2008
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hehe thanks guys. heres a minor update just made the rivets and bars across the windows
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File Type: jpg z1.jpg (413.0 KB, 29 views)
File Type: jpg z2.jpg (427.7 KB, 19 views)

  #66 (permalink)  
Old 01-12-2008
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Since you have all the slicin' 'n' dicin' happening where the engine should be, why not put the engine in the back? Sorta, half in the tray, half in the cabin? Just a thought, but it looks hawt none-the-less

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  #67 (permalink)  
Old 01-12-2008
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the engine is done, well the engine cover, will go back and do the engine when I m doin interior.... here it is, one pic with the mesh guard and one without it. btw the engine is not supposed to be accurate.. I changed it a bit since it is a concept
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File Type: jpg z1.jpg (398.1 KB, 22 views)
File Type: jpg z2.jpg (474.1 KB, 18 views)

  #68 (permalink)  
Old 01-12-2008
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Nice updates, both latest and previous !

I really like the rivets, and the mortars.

Two little critics :
- The rotor blades should be more inclined, to let more easily things enter. And with things, I mean undead meat, of course
- The vertical blades should be push forward a bit, because where the bar goes through them, their edge is too close to the bar. I'm not sure I'm clean, but pushing it forward will make them more efficient to slice I think.

Keep us updated !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

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  #69 (permalink)  
Old 01-12-2008
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thanks man, Ive changed the angle of the fan blades a bit, about the vertical blades, they are as forward as they can go, any more and they stick out from the car, so I moved the bar back a fraction, but cant go anymore as it will then intersect with the tyres I also changed the angle of the swords , added a fuel tank, and the flamethrower liquid containers.
Ps i hope I can render this, as the car excluding character and gun is over 700k polies
Attached Images
File Type: jpg z1.jpg (368.5 KB, 19 views)
File Type: jpg z2.jpg (450.8 KB, 20 views)
File Type: jpg z3.jpg (456.8 KB, 22 views)
File Type: jpg z4.jpg (379.7 KB, 19 views)

  #70 (permalink)  
Old 01-12-2008
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Nice update, all the issues are now OK. It's nice to see you care about what is written, and amazing to see how fast you did. Keep it up that way !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #71 (permalink)  
Old 01-12-2008
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Looking very good right now , i really can't wait to see materials on this car , but i have only one question , don't you think that the metal grid on th windshield is a little too thick , i mean , the space of the windshield is already small , how would the driver be able to see what's in front of him ?
But that's all , i think everything else looks great .
  #72 (permalink)  
Old 01-13-2008
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@ tom - thanks, well that is the point of crits isn't it, read an learn from mistakes people have pointed out. About the speed, I have a tendancy to forget things if I put them off, so the crits remain first priority

@ Nitro-X - thanks man, ah materials the fun part well, I will get modelling done with so I dont get all wrapped up in rendering. leave the best till last - I have tried to make the windshield thinner,,, but I liked thick bars... maybe I could make a camera or something.. with a tv showing it inside

anyways I have mounted the gun, added a few minor details onto it, now I need to desing the rear... its probably the weakest part right now.
Attached Images
File Type: jpg z2.jpg (443.7 KB, 28 views)
File Type: jpg z1.jpg (410.0 KB, 53 views)
File Type: jpg z3.jpg (414.9 KB, 28 views)

  #73 (permalink)  
Old 01-13-2008
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Man, how your ride sits just looks so damn cool. Lovin' it!!

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Current Project: Pondering...
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System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable
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  #74 (permalink)  
Old 01-13-2008
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thanks man,,, small update, worked on the rear bumper, I have two options here and don't know which one, one with blades as protection, and another with dual particle beams, although the beam didnt work out great as you can see
Attached Images
File Type: jpg z1.jpg (428.3 KB, 34 views)
File Type: jpg z2.jpg (408.6 KB, 47 views)

  #75 (permalink)  
Old 01-13-2008
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What I meant about "you take care of my input quickly" is that it may me (and any other one commenting your work, by the way) think that my comment was read and appreciated. You're right to do that way, because it will cause more people to comment your work. And that's good for you, of course.

About your last 2 updates, you're really doing well. You made the car really massive, really impressive. Too bad zombies can be impressed, but hey, at least it's good for your chances to win the contest

About what to do with the rear, the second version is really more original, and you should keep it IMHO. But maybe not as a weapon but as a propulsive device. Rocket powered bigfoot !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #76 (permalink)  
Old 01-13-2008
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ah got ya. thanks. yea Im going to go with that sort of device, a propulsion device perhaps, but im going to make something a bit like it but runs along with the lines of this pick up, the big thing looks like a big exhaust, so I have an idea, and will excute it in the near future, probably not today, weekend is coming to an end which means school again oh fun

  #77 (permalink)  
Old 01-13-2008
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I don't like the rear bull-bar... It's bland and boring and doesn't have an impact like the rest of the car!! Lovin' the jet-turbines though!! *glances at signature*

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Current Project: Pondering...
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System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable
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  #78 (permalink)  
Old 01-14-2008
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lol, , I m not going with the turbo booster thing, don't like the way it looks or the functions of it, anyways not enough storage for fuel but I started on the interior whilst my mind pondered for rear bumper ideas.... Im not doing a detailed interior, as Im not planning on an interior render
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File Type: jpg z1.jpg (417.2 KB, 31 views)

  #79 (permalink)