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Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Contest Forum > Finished Contests > “When Zombies ATTACK!!” Contest

“When Zombies ATTACK!!” Contest – “December 31, 2007 – March 31, 2008” Winner Veve -

 
 
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  #21 (permalink)  
Old 01-06-2008
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File Type: jpg 24 blades.jpg (136.6 KB, 41 views)
  #22 (permalink)  
Old 01-06-2008
doom18 doom18 is offline
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i would say that those blades are impractical .. because at the first spi nthey'll break
  #23 (permalink)  
Old 01-06-2008
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Quote:
Originally Posted by doom18 View Post
i would say that those blades are impractical .. because at the first spi nthey'll break
who knows m8 :-) I need to put one more detail and this is the small fender for blades.

Blades can't hit ground. 90 is maximum angle how much can blades go down from position that screenshots shows.
  #24 (permalink)  
Old 01-06-2008
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Impractical?? This is a zombie invasion here...

I think it looks sweet, and you're going really well with this project

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  #25 (permalink)  
Old 01-06-2008
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Nice. i think anything that can harm a zombie is good, be it impractical or not.

  #26 (permalink)  
Old 01-07-2008
doom18 doom18 is offline
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oh i see now .. but you should also change the angle by 45 degres on his axis ...like a propeler s oit would stick into the zombie
  #27 (permalink)  
Old 01-07-2008
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Only small update. Added chains at front of vehicle.
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  #28 (permalink)  
Old 01-07-2008
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I really like the teeth on the front fender. Ready to eat zombie

Nice update by the way. Keep us updated !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #29 (permalink)  
Old 01-07-2008
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Quote:
Originally Posted by tom120934 View Post
I really like the teeth on the front fender. Ready to eat zombie

Nice update by the way. Keep us updated !
I will try m8 because my Intel and 4Gb is dying already when i open my project :-)))

( !!! I wont Mac !!!! :-((((( )



PS for Tom: I download Blender. One file: -blender-2.45-windows- 8.3 mega
  #30 (permalink)  
Old 01-07-2008
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If you're surprised because of the file size, don't worry. It's the full version, with every feature you can see in use here or there. Installation is really light because the software was developed that way : with efficiency in head : first releases was used to use less than a ... floppy : 1.4 MB

Also, there is no help file or tutorials or sample materials or test scene or whatever that come with any commercial 3D software. But so much can be found on the internet that it's pretty easy to get started.

Some lectures : Manual - BlenderWiki and also Blender 3D: Noob to Pro - Wikibooks, collection of open-content textbooks a free book to learn.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #31 (permalink)  
Old 01-07-2008
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Thx !!! Tom. I check all this but first to finish this project. I will bookmark links in your post.
Now i have problem to work. Dunno why but my computer start to be choked down when i open LSV-ZB project. I add only this chains and nothing more.
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File Type: jpg 26 chains.jpg (122.4 KB, 12 views)
  #32 (permalink)  
Old 01-07-2008
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File Type: jpg 27 chains.jpg (129.4 KB, 22 views)
  #33 (permalink)  
Old 01-07-2008
Erik_S Erik_S is offline
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that is looking really nice. Did you use a specific way to make the chains hanging like that? I only know the method of doing it by hand, so it would takes days for me.
  #34 (permalink)  
Old 01-07-2008
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The chains look quite high-poly when really they could be quite low. How did you position the links out? Because it is done really well. I had plans for chains on my Gallardo but was going ot position them link-by-link 'cos that's the only way I know how

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  #35 (permalink)  
Old 01-07-2008
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Quote:
Originally Posted by Erik_S View Post
that is looking really nice. Did you use a specific way to make the chains hanging like that? I only know the method of doing it by hand, so it would takes days for me.
Belive me.... i work one by one chain (on this turn spots) because for some reason SPLINE IK SOLVER don't wont to work. Now i plan to make barbed wire but after this SPLINE IK SOLVER problem ..... huh !!!

When you make a complet chain. Link all chains (one by one) than select first chain (for example from left) and go to Animation menu, click on IK SOLVER and use SPLINE IK SOLVER. Your cursor will change in small plus and click on last chain. If you good linked all chains you will see small blue line from left (first chain) to right (last chaine). Than make simple line above your chain but put more vertex between 1st and last (vertex will be controls for you chaine) Slecet chain again and go to SPLINE IK SOLVER control panel and you will see button PICK SHAPE. Click and select line above chain. Now, when you move vertex on that line, chain will move. You can right click and change vertex of line on smooth. Just play and see result. I hope your SPLINE IK SOLVER work :-))))

PS: When you make first link/chain be sure to change pivot point to left (if you plan to make more links on left) or right (if you plan to add more links on right side of 1st chain you make)

Last edited by fskpzns : 01-07-2008 at 05:53 PM.
  #36 (permalink)  
Old 01-07-2008
Sebastian Appel N.P Sebastian Appel N.P is offline
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Wow that was a usefull tip THX! I´ve always thought it was a pain in the #?! to make these kind of details!
  #37 (permalink)  
Old 01-07-2008
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Be advise that maybe i do something wrong in all this steps because as i say i can't acquire 100% result (i must manually correct some spots ) I will try to see where i make error. If someone discover pleas post correction.

Also be advise that i use word CHAIN for every single part of chain. I don't know how you guys call this in english.... link or chain.

My bad english

Last edited by fskpzns : 01-07-2008 at 05:19 PM.
  #38 (permalink)  
Old 01-07-2008
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  #39 (permalink)  
Old 01-07-2008
KMyers-MG KMyers-MG is offline
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It's hard to say but seems like for what you have built so far, unless it is all very high poly there is no way you should be choking 4G.... Looks real good, but try to see where you can eliminate as many polies as possible.

Keith (MyersGRFX) Myers
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  #40 (permalink)  
Old 01-08-2008
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M8s check this..... Game Balance: OMG! Zombies! The Top 10 Zombie Flash Games
 



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