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Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Contest Forum > Finished Contests > “When Zombies ATTACK!!” Contest

“When Zombies ATTACK!!” Contest – “December 31, 2007 – March 31, 2008” Winner Veve -

 
 
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  #81 (permalink)  
Old 02-04-2008
caribcanuk caribcanuk is offline
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i should have an update later today i have a few spare hrs im gonna use to add some more details and start on the rear defense
  #82 (permalink)  
Old 02-04-2008
caribcanuk caribcanuk is offline
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well here a small update only had a couple hrs to spare today on it


still working away at it just at a slower pace.
  #83 (permalink)  
Old 02-05-2008
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fskpzns fskpzns is offline
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Nice work and update mate but still i believe that your dozer need to be much bigger when comparing to your human model.
  #84 (permalink)  
Old 02-05-2008
caribcanuk caribcanuk is offline
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ive checked the scale and thats correct the d9 isnt a massively large machine it only 4 metre tall and the player is 1.65 tall. i wanted a dozer that could still manouver in city streets ans allys.
  #85 (permalink)  
Old 02-05-2008
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It looks really good. Nice to see some update on this little monster.

About the size of it, I think it doesn't look impressive because of the point of view. Take a render from a Z=1.7m camera (that is, about the average height of human eye) to reveal how massive it is.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #86 (permalink)  
Old 02-05-2008
Kran Kran is offline
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Splendid !
A pretty little dozer.
  #87 (permalink)  
Old 02-05-2008
caribcanuk caribcanuk is offline
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ok heres an eye level render and the player model is 1.8 metre

im still trying to learn how to do all them fancy renders, lol
  #88 (permalink)  
Old 02-05-2008
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Thanks for the render.

Am I dumb or is your camera rather distant from the dozer ? I think there is not so much perspective on it. If I'm right, you may consider using a closer point of view.

Also, you should add a ground plane, with some grid texture (or whatever you want) to show the perspective.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #89 (permalink)  
Old 02-05-2008
caribcanuk caribcanuk is offline
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naw you not dumb its my lack of knowledge with the rendering. any closer and i cat even fit the thing in the render lol. im still reading some tutorials on how to get better renders.
  #90 (permalink)  
Old 02-05-2008
caribcanuk caribcanuk is offline
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well i read some tutorials i hope this is more inline with what you meant tom


im still experimenting lol.
  #91 (permalink)  
Old 02-05-2008
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I think now that proportions is OK.
  #92 (permalink)  
Old 02-05-2008
caribcanuk caribcanuk is offline
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i took toms advice added a ground plane moved the camera closer and played with camera settings till it looked right . i must of been sleeping lol. pretty easy to fool with the lenses and fov to get it looking right. lol anyways thanks for the advice tom . i may say alot but i do try to listen to advice, might not always understand it right away
  #93 (permalink)  
Old 02-06-2008
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tom120934 tom120934 is offline
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Now anyone can see how big is your dozer. Your render is nice, you managed to achieve what I was thinking about.

Keep it up !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
 



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