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Go Back   SMCars - Car Blueprints > Work Area > Contest Forum > Finished Contests > “When Zombies ATTACK!!” Contest

“When Zombies ATTACK!!” Contest – “December 31, 2007 – March 31, 2008” Winner Veve -

 
 
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  #111 (permalink)  
Old 01-22-2008
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Oscar Oscar is offline
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This model rocks! it really looks great. just one question...are the wheels with no suspension?because i think that right now they should be 100% stiff...why?u drive on some bumps the wheel goes a bit up and the spikes scream good bye to wheel arches...apart from that, it really looks greatcheers

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
  #112 (permalink)  
Old 01-22-2008
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tom120934 tom120934 is offline
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Thanks for all your comments.

Nitro-x, Doc, of course it's just a test render. I will add some dirt and blood later, but first I have to learn how to unwrap efficiently and to create a good-looking dirt&blood texture.

fskpzns, you're crazy Thanks for the comment.

Swinger76, thanks ! There is suspensions in the car, please check previous render from the front. The modeling is a bit simple so far, I'll elaborate on it later if I have enough spare time.

Here's another test render, with more parts with shaders.
Attached Images
File Type: png render003.png (1.46 MB, 53 views)



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #113 (permalink)  
Old 01-22-2008
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pedro.malheiro pedro.malheiro is offline
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looks greaat... one of the best cars in this contest..

great job

sorry my bad english



  #114 (permalink)  
Old 01-22-2008
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crazy 989 crazy 989 is offline
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very nice man, just small points to note, the tyre is too black, and is does not show light bouncing off it, like there is not much specular. Also the colour of the car is not ideal if you are going to add (which I presume ) blood splatter or something of the sort,



  #115 (permalink)  
Old 01-22-2008
KMyers-MG KMyers-MG is offline
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looking very nice tom.

Keith (MyersGRFX) Myers
MG-Motorsports<br />Site Owner/Admin/Painter
http://www.mg-motorsports.net

WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html
  #116 (permalink)  
Old 01-22-2008
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lol so this is what a zombie killer looks like brand new off the show floor ;D

Great job so far, get some age and wear with some blood splatter and it will really be competitive.

~click to view my gallery~

".....Just Killing Time....."
  #117 (permalink)  
Old 01-23-2008
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tom120934 tom120934 is offline
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Thanks for all the comments.

pedro.malheiro, thanks ! I hope I'll be able to continue that way !

crazy 989 thanks ! You're right about the tire shader, I'll work again on it later. And I've changed the car color.

KMyers-MG, thanks !

IceKid84, I agree with you, it really looks like it's just get off of the showroom at Detroit

Here's a first attempt of doing dirt on the car. Let me know what do you think.
Attached Images
File Type: png render004.png (1.06 MB, 51 views)



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net

Last edited by tom120934 : 01-23-2008 at 05:56 AM.
  #118 (permalink)  
Old 01-23-2008
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fskpzns fskpzns is offline
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Looks nice but just lower or maybe complete remove glossy body paint (i hope u understand my bad eng. words)

PS: reflection also
  #119 (permalink)  
Old 01-23-2008
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Dr. Feelgood Dr. Feelgood is offline
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Honestly Tom, and please don't take offence to this, it looks as if someone's just spray-painted paint in random spots on the car. You need to put some thought into how scracthes and dirt is formed on the body of a car. I'd suggest taking a look at screen-shots for a game called Flat-Out 2. This will help a bit.

As for my knowledge, I may not be the best at grunging-it-up, but I usually follow the What, When & How methods when doing this sort of stuff:

What: What sort of substance/object hit the car? Densities, ect.

When: How old are the scratches/blood/dirt? Would the mark have had time to rust??

How: Was the object/substance hit at force? Dropped on?

Hope this helps

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  #120 (permalink)  
Old 01-23-2008
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veve veve is offline
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I`m love your model..... You have a great details on vehicle.... dirt materials look good for the beginning....

best regards
 



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