Mclaren Mercedes SLR 722, 3 months, 300-400 hours, 27 mil polys (Maya/Zbrush). Renders coming soon. Before anyone points it out, rims aren't stock, obviously.
Mclaren Mercedes SLR 722, 3 months, 300-400 hours, 27 mil polys (Maya/Zbrush). Renders coming soon. Before anyone points it out, rims aren't stock, obviously.
Last edited by exidge; 08-06-2011 at 05:03 AM.
Can't find words to describe this oneThe detailing work is just unbeliveable ! You're going to normal-map the lower-poly version and then render it out in a different program, right ?
This is looking SICK! Render!
Impressive work!
Thanks.
No, SubD all, displacement if needed.Can't find words to describe this one The detailing work is just unbeliveable ! You're going to normal-map the lower-poly version and then render it out in a different program, right ?
um wow! wow! wow! I do not think I have ever seen a better detailed model. Congrats man you definitely rock and should be extremely proud of this model
Nice work dude, looks like 1000 hours work, lol
OH! my God! ,, really I'm speechless
and forget to visit my 350z
its crap compared to this stuff ,, DUDE!
visit all my works at:
http://2m-3dart.webs.com
Lancer Evo 10 (Finished) :
LANCER EVO 10
BMW M3 E46 (W.I.P) :
BMW M3 E46
Its nice to see a damn good model on here again. Looks terrific. Would you mind showing wires to the base mesh before all of the zbrush work was done?
Hopefully next week I'll be finished rendering.
awesome modeling.hope to see a stunning render with this great model
The road to success is always under construction.
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Nice work, I'm sure this isn't your first car.![]()
Ohh did you collapse it after smoothing? Because it looks like its been smoothed 2x or so. Mind showing uncollapsed? Or did you do some zbrush on it so you cant really go back? Either way model is terrific.
No, that's only 1 subdivision, required to maintain curve dependant holes such as front blinker lights, gascap, door handles and so on for accuracy.
Thanks.
Last edited by raduteo; 03-17-2011 at 10:21 AM.
can we see a render?![]()
This is amazing work...
What parts did you use ZBrush on? Just the interior on leather pieces and such?
I'm starting rendering today, I'll probably finish by the end of this week, if all goes well.
Yeah, sorry for the delay, took me about 3 weeks to create the materials, more renders to come, take my avatar as a teaser.
That is amazing.
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