WIP: Datsun 240Z

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  1. #1
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia

    Datsun 240Z

    Inspired by Nashwans TopGear Challenge entry, i decided to pick up the old 240z i had sitting on my HDD for ages. anyways, I didnīt like the old model i started back then, so i decided to start from scratch.
    hereīs my progress so far. Modeled in Modo, Maya and Catia.
    Attached Thumbnails Attached Thumbnails Datsun 240Z-wip06_p.jpg   Datsun 240Z-wip01.jpg   Datsun 240Z-wip03.jpg   Datsun 240Z-wip04.jpg  

    Datsun 240Z-wip05.jpg  

  2. #2
    Australia Cigarette Lighter yasickkk's Avatar
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    3DS MAX Alias Design
    that is soo cool. really really inspiring... loving those types of cars.


    i have high hopes for this project, ill keep a close watch thats for sure

  3. #3
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    thanks!
    here are two screenshots of the wheels straight out of Catia.
    BTW iīm actually planing to do a second tire for the rear wheels. A little wider with a different tread.
    Attached Thumbnails Attached Thumbnails Datsun 240Z-catia-wip01.jpg   Datsun 240Z-catia-wip02.jpg  

  4. #4
    Morocco Moderator salim's Avatar
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    3DS MAX Softimage
    finally hhh
    nice start bro ! looks promissing !

  5. #5
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    Quote Originally Posted by salim View Post
    finally hhh
    nice start bro ! looks promissing !
    yeah itīs been a while

  6. #6
    Germany VIP schaefft's Avatar
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    3DS MAX Maya
    Looking great so far, how many hours went into it until this point?

  7. #7
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    Quote Originally Posted by schaefft View Post
    Looking great so far, how many hours went into it until this point?
    thanks!

    i know that i worked about 2 nights on the tire and wheel (so something between 6-8 hours). didnīt keep track of the times for the car though. so i canīt really tell how long it all took.

  8. #8
    United States V6 Inside Decal EquiNOX's Avatar
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    3DS MAX Rhino
    Nice progress... on wheel/rims...

  9. #9
    Sweden Carbon Fibre Cupholder rickyss's Avatar
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    3DS MAX
    looking awesome man!! my only crit is that in the last render the door gap is so big the driver could fall off i think it has to be a bit smaller.

  10. #10
    South Africa V6 Inside Decal NasG's Avatar
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    Softimage Maya
    Looks mean!

  11. #11
    Netherlands VIP Erik_S's Avatar
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    3DS MAX 3DS MAX
    Wow man that looks just stunning, finally i can see a project from you Just one question, is the body nurbs or poly modelled? If poly, cna we see a wire ? Keep it up, want to see more of this

  12. #12
    Italy GPS System Kangal's Avatar
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    Rhino
    It's good man, i like it so much. Is it a stock version or a tuned one? Really the 240Z had those wide wheels and arcs? I ask for it because i don't know this car very well, bt i know what i like, and i like it btw
    Now that i've decided to do not post anything more, i've lot of time to spend and watch the works of the modelers around. And this one is a thread i will follow, besides i'm interested in your way to do a car using 3 different 3D softwares. It's pretty strange. Why this choice?

  13. #13
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    Quote Originally Posted by EquiNOX View Post
    Nice progress... on wheel/rims...
    thanks.

    Quote Originally Posted by NasG View Post
    Looks mean!
    well thatīs what iīm going for. actually more like "super mean" is what iīm exactly going for with this one.

    Quote Originally Posted by rickyss View Post
    looking awesome man!! my only crit is that in the last render the door gap is so big the driver could fall off i think it has to be a bit smaller.
    thanks, youīre right for now it looks too big, letīs see how it looks after i do the extrusions and bevels, if it still looks weird iīm gonna fix it.

    Quote Originally Posted by Erik_S View Post
    Wow man that looks just stunning, finally i can see a project from you Just one question, is the body nurbs or poly modelled? If poly, cna we see a wire ? Keep it up, want to see more of this
    haha, nothing special here, your stuff is actually much better, i reckon. anyways, the body is polymodeling, the wheels are nurbs and the final product is going to be a wild mix. Wireframes, sure iīm going to show a couple of wires, but i have to dissapoint you guys because i have one iteration of smooth on it (collapsed, frozen, rien ne va plus) before i started detailing.


    Quote Originally Posted by Kangal View Post
    It's good man, i like it so much. Is it a stock version or a tuned one? Really the 240Z had those wide wheels and arcs? I ask for it because i don't know this car very well, bt i know what i like, and i like it btw
    Now that i've decided to do not post anything more, i've lot of time to spend and watch the works of the modelers around. And this one is a thread i will follow, besides i'm interested in your way to do a car using 3 different 3D softwares. It's pretty strange. Why this choice?

    this is a heavily tuned version. all the good stuff on this car is not stock.
    The fenderflares, not stock, although i think it was some official aftermarket part, coz itīs rather widespread on this car.
    the wheels, with the stretched tires and the massive camber angles which give the car this agressive stance, certainly not stock.
    everything that was stock, like the bumpers will remain removed.

    the reason why i use 3 softwares or maybe even 4 ( i might throw a couple of rhino parts in there as well) is, because i can. but, yeah, i like to use all different kinds of softwares, and mix polygons with nurbs and so on. the basic idea is, use whatever tool or software is the best for the task at hand and gives you the best result in the least amount of time. I have to do it like that at my job, and then itīs just too hard to go back from that and limit oneself to "only" polygons in modo or whatever.

    now donīt be silly kangal, go back to work and post some new WIPs. Iīm really starting to miss those one week projects from you. and you were getting better every day.


    cheers

  14. #14
    Germany Glove Compartment AndyCTDP's Avatar
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    Maya 3DS MAX
    Looks cool You have 2 weeks to finish it . I'll continue our "XX" project after my holiday

    btw: first post here
    Last edited by AndyCTDP; 08-29-2011 at 02:49 PM. Reason: typo

  15. #15
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    Quote Originally Posted by AndyCTDP View Post
    Looks cool You have 2 weeks to finish it . I'll continue our "XX" project after my holiday

    btw: first post here
    ok boss!!!

    damn, he actually IS my boss

  16. #16
    Finland Administrator johnas's Avatar
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    3DS MAX
    But you got more power here!

    Nice and tight work for sure, I got one somewhere on my hdd too. Might continue with it someday, need to check first how accurate it is. Front was pain to do and I'm not sure if I even got it right.

  17. #17
    United States Carbon-Fibre Shifter KMyers-MG's Avatar
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    3DS MAX Autocad
    Great looking model so far! Cant wait to see more.
    Keith (MyersGRFX) Myers
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  18. #18
    Germany Super Moderator TwoOneOne's Avatar
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    Maya Catia
    no real update, just a new picture.
    cheers
    Attached Thumbnails Attached Thumbnails Datsun 240Z-wip10_p.jpg  

  19. #19
    England VIP Catlin's Avatar
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    3DS MAX
    Hey mate,i love this car,usually with a subtle Boso look or such.

    You are doing a great job making it look like it should.

  20. #20
    United States Cassette Radio goku112's Avatar
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    3DS MAX
    Awesome!! Any wires?

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