Its time for another car and i want to try this time to model something more modernso ive choose this nice Bertone concept, just started collecting reference materials and block out main shape so far.
Its time for another car and i want to try this time to model something more modernso ive choose this nice Bertone concept, just started collecting reference materials and block out main shape so far.
Last edited by Volatile-Vertex; 07-21-2012 at 05:21 PM.
Man,I love you(not gay) .... I love this car,it's some modern,so nice :X
i love the concept itself, and hope you to finish it.
THe model looks good for now, but i'm verry curius how you planned to make the rear, because in the interview the main designer say the rear is like our universe, nothing simetrical and logical!
Thumbs up, for the will.
Haha that's a relief i was scared after 3 first wordsglad you like the car
That makes two of us hoping for happy ending of this projectto be honest i didn't thought too much about rear for now, some parts looks symmetrical and others are randomly scatter maybe ill experiment with replicators in worst case scenario manual placement
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Great polyflow, dude!
Not much of an update just added tires and rims and reworked rear mesh flow a bit still need to fix some areas. Wish i had photo of rim without wheel cover its hard to get right width/shape of spokes, but there's also a benefit i don't have to model brakes![]()
If you don't find references with the right proportions so no one else will see a difference. Be lucky since you can improvise a bit. I hope you'll have fun with the space between the spokes. This alien structure is crazy. Even the Furai had some kind of logical and clear shapes compared to this.
- - - - - - - www.orik.de - - - - - - - - - - - - - www.3deev.com - - - - - - -
Belive it or not but the Pices between the rim spokes are identical, so you just have to do once and then array it!
And about the proportions, you are using the blueprint from this site right, it's not just a photobased modelling?!
Thanks its fun alrightstill working on correct spacing of elements.
Yep at least they spare me some time on wheel covers just imagine 4 wheels 7 groups on each wheel and something around 20 elements in each groupYes i got those blueprints and i must say they fairly accurate as far as blueprint can be, there are some differences with actual model so i need to check everything with ref. photos and that slows things down
UPADTE: finally im done rim and wheelcover, still need to make some small adjustments but now i can focus on car againbtw don't mind materials they are just test materials without uv's etc.
Last edited by Volatile-Vertex; 02-13-2012 at 07:06 PM.
Finally got some more free time so im back to pandion hopefully this time ill be able to make a progress cause so far it was more like a regress![]()
Oh man,this is an outstanding work,the detail on the rim is excelent....can't wait to see the rest of the car![]()
Ok this is the last one next one after i finish car exterior at least![]()
Can you send me this rim home?very nice,i realy like it
can wait to see the finish project
Yes Yes Yessssssss.....its starting to get some shape![]()
Finally i dig up backup files of my 3d projects after hdd crash so im back with Pandion not much to show just some work on front.
Ohooo,nice to be backi can wait to see the car finished
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