Hello everyone,
I just resumed my LEGO crash, after doing some IRL with my elder son. I choose to do an epic set, the minifig-scale Millenium Falcon. Instruction set is 316 pages, for a total of 5195 pieces ! The instruction set can be found here LEGO instructions and catalogs library - Instructions || theme - By Theme - Star Wars - 10179: Ultimate Millenium Falcon, featuring a convenient part list at http://www.peeron.com/cgi-bin/invcgis/inv/sets/10179-1.
So I unburied my parts library started for a car here : http://www.smcars.net/forums/work-pr...ar-8448-a.html.
Basically my workflow is the following :
- Get a basic mesh from LeoCAD LeoCAD Homepage (it may use the LDraw library http://www.ldraw.org) et import it into Blender.
- Clean it to a sketch of the piece.
- Remodel a enhanced version : polyflow, chamfers, shrink pieces a bit to allow them to fit together...
- Keep a copy of the piece in a lib file, named according to the LDraw part numbers.
The following picture shows the current stage of the project : step 16 complete, using 78 pieces (but only 13 different)
The main issue : polycount. Each piece is lowpoly, each circle is only 16 faces, so it looks easy for polycount. Mistake, it's already 230K faces at this stage... Doing a raw estimate, 230K faces / 78 pieces = 2950 faces per piece. 2950 faces per pieces x 5195 pieces = 15 M faces !!!



LinkBack URL
About LinkBacks

The poly saving come from the bottom of the pieces : I removed all the tiny bits making pieces strongly attached, and also remove the chamfering from the inside.




