WIP: More Australian stuff!

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  1. #1
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX

    More Australian stuff!

    This is my actual ute.....
    Attached Thumbnails Attached Thumbnails More Australian stuff!-wip-no-tex.jpg   More Australian stuff!-wip-no-tex-.jpg  
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  2. #2
    Australia GPS System Prykie's Avatar
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    3DS MAX
    Nice start mate, good to see some more Aussie cars on here
    At this early stage in the modelling, try and not do any renders, just post a few wire pics and some clays inside of 3ds Max. That way we can help you with your poly flow and also see where there are bumps in the mesh

  3. #3
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    ok heres some 1-sided wireframes of the same images:
    Attached Thumbnails Attached Thumbnails More Australian stuff!-wip-no-tex-wf.jpg   More Australian stuff!-wip-no-tex-wf.jpg  
    Last edited by ludwig770; 08-20-2012 at 04:04 AM.

  4. #4
    Australia GPS System Prykie's Avatar
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    3DS MAX
    Clear wireframes are always hard to see, try and post some shaded wireframes instead.

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    Australia Glove Compartment ludwig770's Avatar
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    whats the best way to do that?

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    Australia GPS System Prykie's Avatar
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    3DS MAX
    This is the way I try and show my WIP shots.
    Just make a standard material with a bit of glossiness and and some specular like in my screenshot. And then just go to Tools -> Grab Viewport. Make sure you have shaded mode on in the viewport and just press F4 to change from shaded to shaded + wireframe mode.
    Attached Thumbnails Attached Thumbnails More Australian stuff!-screengrab.jpg  

  7. #7
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    hey that looks mighty familiar lol

  8. #8
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    this is with nurms on and a few bits are rippled
    Attached Thumbnails Attached Thumbnails More Australian stuff!-clay2.jpg   More Australian stuff!-clay1.jpg   More Australian stuff!-grab1.jpg   More Australian stuff!-clay2.jpg  

    Last edited by ludwig770; 08-20-2012 at 04:46 AM.

  9. #9
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    or just use clay

  10. #10
    Australia GPS System Prykie's Avatar
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    3DS MAX
    Is there any chance you can take some wire shots without any smoothing, it looks to me like you have a lot of tri's and your wires look a bit erratic. Also what are you using to smooth the car? The best method to smooth the car is to use the Turbosmooth Modifier.

  11. #11
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    OK, I had NURMS turned on. Hang on a tic

  12. #12
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    ok here is abn unsmoothed shell, in clay
    Attached Thumbnails Attached Thumbnails More Australian stuff!-clay3.jpg   More Australian stuff!-clay4.jpg  
    Last edited by ludwig770; 08-20-2012 at 05:17 AM.

  13. #13
    Australia GPS System Prykie's Avatar
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    3DS MAX
    You really dont have enough edge loops in the body to keep a proper shape when you apply a smooth to it. Take a look in the forums Advanced section and see the wireframes of some of the cars in there, you will see their polies are pretty evenly spaced and they arent relying on the turbosmooth to make it that smooth.

  14. #14
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    OK I know what you are saying. Ill cut into it a bit and make the polys more uniform.

  15. #15
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    whats the best way to cut a panel out? I have tried extruding and using width, and also camferring with an open camfer

  16. #16
    Australia GPS System Prykie's Avatar
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    3DS MAX
    Hmmm Im using Max 2012 and I use the graphite modelling tools -Edit - Swift loop tool. If you dont have that, just select the edges you want to cut and click connect.
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  17. #17
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    sorry I meant how do you make the gap between your guards/doors/bonnet etc
    I have 3ds max 2013

  18. #18
    Australia GPS System Prykie's Avatar
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    3DS MAX
    Ahh right, I usually just detach the polies I want as a panel, then shift drag the edges of the panels in.
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  20. #19
    Australia VIP chris20's Avatar
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    Blender
    Ooooo HD ute. Great to see you doing this.

    Looks like an OK start. As Prykie said just try to keep everything even. You've got the basic shape, just keep refining it. Will be a cracker. Will keep watching.

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  22. #20
    Australia Glove Compartment ludwig770's Avatar
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    3DS MAX
    Here is a textured render...
    Attached Thumbnails Attached Thumbnails More Australian stuff!-wip-tex-1.jpg  

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