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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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My projects 1/7 T2000 engine 5+4pics
centralized info
Citroen Xm Taxi :model 100% ,conversion in progress(stand By) Jaguar Xj6 Sovereign :version MM2 100% conversion in progress version Mafia/VC 95% (in progress) Jaguar Xj8 Super V8 :modele 60% (interior missing) (Stand By) Hummer H1 Wagon :modele 55% (interiormissing ,some exterior details missing) (Stand By) Porsche 996 Carrera :model 30% (Stand By) Porsche 993 Targa : model 30% (in progress) Pontiac Firebird Transam WS6 : model 40% (Stand By) Bmw 850 Csi : model LowPoly 100% Available for mafia,model Highpoly 50% (stand by) Delorean Dmc 12 : model 40% (stand by) Opel Omega Caravan : model 70% (interior missing) (Stand By) Conversions Saab 900i 16 '86 by Grungy Harry for Mafia 95% Available Mafia: Available on Bar des Mafieuso Mafiamods Lostheaven Mercedes S600 (mafia) screenshot Voiture/car Ford GT40 model by Son coco (mafia) screenshot Voiture/car Toyota MR S Veilside model by Son coco (mafia) screenshot Voiture/car Mercedes ML55 model by Ruslev (mafia) screenshot Voiture/car Rolls Royce Phantom 2003 model by Ruslev (mafia) screenshot Voiture/car Bmw 850csi (Mafia) screenshot Voiture/car Steyr9145 (base by krikke,modified and converted by me) screenshot Voiture/car Peterbilt 379 (base by krikke,modified and converted by me) screenshot Voiture/car Citroen Xm (mafia) screenshot Voiture/car Nfs4: Available on Nfscars Citroen Xm v6 Jaguar xj6 Sovereign for nfs4 Nfs6 Available on Nfscars Bmw 850csi for nfs6(converted by Reilsss) Citroen Xm v6 for nfs6 Jaguar xj6 sovereign Jaguar xj8 super v8 for nfs6(converted by Reilsss) Mercedes S600 for nfs6 Vice City Available on GTA Macreators Citroen xm high poly for vc(converted by Aviolina) Citroen Xm low poly for vc(converted by Johny B) Racer Citroen xm for Racer(converted by 4TH Floor) Hello everybody I present my hummer H1 wagon polycount : 42078 game : hum don't know because yet it's a show car so i don't put a poly limit... Btw some things aren't fix yet ( the air filter admission (i think it's that) and some light, ...) ![]() ![]() Grungy,Come back ! we miss you
Last edited by Krazymond : 07-01-2007 at 08:14 AM. |
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My projects 16/6 2 versions Fiero NFS6 (6pics pg14)
thanks for the comments
![]() Bjollets : i probably texture it this week and may be make 2 texured version (one with some decals and one without) icekid84 : thanks ![]() you're right for the spring they are really high poly in fact the car has : body :11806 the wheels are 10912 and the suspension etc...more than 19000 polys thanks for the wheel i'll fix that ![]() ![]() Grungy,Come back ! we miss you
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My projects 16/6 2 versions Fiero NFS6 (6pics pg14)
Quote:
![]() I would love to see you render it (i tryed myself but i'm not good at all in render...and normal are messy even when i change smoothing to 20°) how it looks in deep exploration ... but if you want me to send you i'll be glad ![]() ![]() ![]() Grungy,Come back ! we miss you
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My projects 16/6 2 versions Fiero NFS6 (6pics pg14)
Here some more pics with an update...
i just make rear doors and logo (and 2/3 little thing),i also texture the car (but some texture are crappy like the rear light's one) anyway some pics (simple shot in deep exploration in dx9mode but it looks way better than in zmod except for some normal's point...) ![]() ![]() Grungy,Come back ! we miss you
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