Oh my, thank you very much for all the comments, guys! Much appreciated!
mpfive: Correct. No prints or dimensions at all. Only a bunch of reference pictures, although it is a pain to find some other than the official ones. So far I have only stumbled across a couple of reviews with unofficial pictures. So I am trying my very best to make it accurate
RedStar: Hehe, thank you. It means a lot coming from you

. I have thought about it, yes, and I do find it very interesting, but I am somehow more attracted to the idea of having a model with several purposes/possibilities, which is why I strive for making a model that looks good on renders (though no match for a highpoly model, naturally) while being suitable for games, too.
FlashG: Thanks, mate

Love right back at ya' lol
LOST: Thanks, man - I will
revelli: Thank you, thank you, my friend! That is, in fact, my aim, which is also why I have so many segments on the side. I could easily remove a couple without any immediate effect on the model as such; however, the aforementioned reflections are the very reason why I keep these segments, as I fear the reflection map will stretch on a area with few polygons. I think you understand what I mean, even though it is a little hard to explain
feral1: Thank you
I am hoping to get some more done soon, before my final exams. If not, then... it will not be soon lol.
Either way I will bump this thread whenever an update is ready

Again, thanks a lot!