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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #91 (permalink)  
Old 01-20-2008
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Masakari987 Masakari987 is offline
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Quote:
Originally Posted by schaefft View Post
Dad, I brought the car back.
ROFL

That damage model looks great! I'll be looking forward to putting this into SA when you finish it.
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  #92 (permalink)  
Old 01-21-2008
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The car is out now! Go to gta-worldmods.de to download it.

Thx for your comment Masakari987.
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  #93 (permalink)  
Old 01-21-2008
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Gotta test it later this evening, looks great



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  #94 (permalink)  
Old 01-21-2008
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Okay testdrive accomplished

Looks great ingame, no doubt of that. Only thing that caught my eye was that CJ is quite small compared to the car
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  #95 (permalink)  
Old 01-21-2008
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Yeah, the damn guy shrinks when he gets into a car. Doesnt make it easy to scale it. Compared to the other cars, it has the right size.
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  #96 (permalink)  
Old 01-21-2008
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Haha thats true indeed, ah well I can live with that.



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  #97 (permalink)  
Old 02-11-2008
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Okay, made a first render today. But I got a problem, wierd reflection. I used the glass, carpaint1 and softshadow tutorial from this site: Daniel Buck - 3d Graphics and Photography



The other problem is, that the scene is pretty dark. I placed two omni above the front and rear of the car and 1 skylight. Should I place 4 omnis?

the scene is just a white cube. Only the glass and paint are new materials, the rest are gta materials
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  #98 (permalink)  
Old 02-11-2008
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it doesnt look like the skylight did anything in that render :?

model is top notch, great stuff


Current WIPs: SuperGT stuff >>> Need to rewrite the completed list for 2008...
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  #99 (permalink)  
Old 02-11-2008
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model looks awsome dude XD just do something with the rendering
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  #100 (permalink)  
Old 02-11-2008
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Yeah I thought someone knows how to make it better.

Okay, the omnis are off now and my skylight is the only one thats on. But it doesnt work :/

EDIT: Okay, now it works, the skylight doesnt want to when its inside a mesh.

Heres what I got. Now I have to make all materials to non gta materials and some other stuff:



test test test



Last edited by schaefft : 02-11-2008 at 04:21 PM.
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