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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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there's some waviness going on in the center of the hood... it's very subtle, but the edges flow like /\/\ (just no where near that extreme) in the center, hopefully you'll see what I'm talking about
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lol true... j/k Orik is err... well hes out there as far as skills go.. I wouldnt even pretend to match some of the stuff he does. Your car looks very nice. I dont think it matters if you cant get the refletions like he did.. I coudlnt either.. I guess you have to really know what hes talking about ( which I sort of thought I did) and you have to be determined to use 1 smoothing group..... not going to happen with me lol
Anyhow, its a great start but a bit early but still I think it has good potential. ![]() |
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Thanks,Yeh i guess that why my reflections are looking all effed up,It nice to see it in viewport though and have a look for bumps
erm Still calling for help on getting it into rfactor ![]() ![]() ![]() Its Staying Johnas OK! [17:00] Nikman: you got dubs insted of braincells |
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Well im not sure about adding many more polys im trying to keep it as low as possible while looking nice.I want to be able to run 40+ cars with no lag
![]() ![]() ![]() Its Staying Johnas OK! [17:00] Nikman: you got dubs insted of braincells |
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