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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #11 (permalink)  
Old 10-27-2007
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It looks very good so far, especially for such low polycount. Keep it goin'!
  #12 (permalink)  
Old 10-27-2007
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Yeah sean .
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  #13 (permalink)  
Old 10-27-2007
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Yeh thanks alot guys,appreciate it

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i Keep it goin'!
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  #14 (permalink)  
Old 10-27-2007
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just as a point of reference, in a "making of" video, the folks at Polyphony Digital mentioned that their cars are around 200,000 faces. I guess that blows the PGR3 cars out of the water lol... later in the consoles' lives we're probably going to see a game that boasts 300,000 faces.

that said, I'd recommend you up your face count just a little bit. One of the most disturbing things I've gone through is when I've spent quite a bit of effort on a car, then look back on it and ask myself why I ddin't just create it with a few more faces for a smoother look.


Just remember this, it's usually much easier to remove detail than to add it later on.

Either way though, it looks pretty good, and my rant on the low-polyness is pretty nit-picky.

  #15 (permalink)  
Old 10-27-2007
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very very good for 3000 polys, looks very smoth (in most places )
hope to see this one finished
  #16 (permalink)  
Old 10-27-2007
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I think ima have to redo the enclosure bit but here it is so far,each sub is about2k polys each.
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rx-7-fc3s-9.jpg  rx-7-fc3s-10.jpg  

  #17 (permalink)  
Old 10-28-2007
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sean man this is an nice model.. I see you finally started lowpoly modeling..

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  #18 (permalink)  
Old 10-28-2007
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Looks good, keep it goin'!




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  #19 (permalink)  
Old 10-29-2007
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Thanks ivan,Thisd is a super duper pooper render. something 2000x or something i dont know.
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  #20 (permalink)  
Old 11-01-2007
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Another render i just done. wee
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