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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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Old 02-10-2008
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Ferrari 599

63,320 polies for this bad boy. It will be going into Rfactor. Ill get more shots plus wires later.
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ferrari-599-55.jpg  ferrari-599-56.jpg  ferrari-599-58.jpg  ferrari-599-59.jpg  ferrari-599-60.jpg  



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Old 02-10-2008
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Lovely work on headlight and rims. I really like the level of details.

The roof arch at the rear looks a bit unsmooth on first render. Like it's too away from the rearshield. Any orthographic top view to confirm / infirm that ?

Anyways, it's an excellent work. Can't wait to see it ingame.



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Old 02-10-2008
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amazing model and very nice poly number, 63k's with the four rims? i have a noobish question from where u guys get the bg and the hdr from?? im looking for them for ages
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Old 02-10-2008
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Ah an tom, as you requested.
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ferrari-599-63.jpg  ferrari-599-62.jpg  


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Last edited by *RedStar* : 02-10-2008 at 05:42 AM.
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Old 02-10-2008
Siim Siim is offline
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Nice work!

1) Btw, aren't the wheel a little too small?

2) Isn't 63k polies a little too much for rFactor? Any LODs planned?
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Old 02-10-2008
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Excellent smooth model. It looks like a highpoly one. Great job!
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Old 02-10-2008
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Er...63k polys for rF.
I think you have had some ticks
Ideally there are 22 drivers and one (midpoly) safety car. I can't wait the fps's values
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Old 02-10-2008
Erik_S Erik_S is offline
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63k for rfactor, hmmm i doubt that it could run 4 cars smooth. Rfactor can't handle high poly models very well. Up to 35k tri's and not to large texture size will do for a full field of cars. But 63k is really a killer. You can run only very few cars at the same time and you have to limit the textures will it ever be playable. I think you are going to have very many lods here

But about the model, it's simply amazing, very very good and clean. Nothin to crit on except for the thigns tom mentioned, and the wheels are a bit too small.
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Old 02-10-2008
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Please look at oriks stuff. Mine is very low compared to his work lol.


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Old 02-10-2008
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Nice model, love the wires. Did you use meshsmooth in any stage?

btw this thread should be at the game wip :-P



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