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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #21 (permalink)  
Old 04-11-2008
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janusz_the_maker janusz_the_maker is offline
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Thx Icekid84

Updates:
some interior renderings. I think I have to remodel that main part (I don't know how name it ) because its very inaccurate IMO.
Attached Thumbnails
lambo-gallardo-lp-560-4-interior.jpg  lambo-gallardo-lp-560-4-interior2.jpg  lambo-gallardo-lp-560-4-interior3.jpg  lambo-gallardo-lp-560-4-interior4.jpg  

Lamborghni Gallardo LP560-4 W.I.P - Finished (lol)
Lamborghini Miura P400 - 60's contest
Lamborghini "Rambo" LM002 -

My English is weird, sorry.
[19:13] multimediaman: lamborghini tractor > volvo group A race car
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  #22 (permalink)  
Old 04-11-2008
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shalna shalna is offline
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nicea man!

My R32 Skyline WIP
my Skyline
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  #23 (permalink)  
Old 04-11-2008
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looking great... love to see it in highpoly too

sorry my bad english



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  #24 (permalink)  
Old 04-11-2008
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janusz_the_maker janusz_the_maker is offline
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I wish too, maybe some day..

Lamborghni Gallardo LP560-4 W.I.P - Finished (lol)
Lamborghini Miura P400 - 60's contest
Lamborghini "Rambo" LM002 -

My English is weird, sorry.
[19:13] multimediaman: lamborghini tractor > volvo group A race car
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  #25 (permalink)  
Old 04-11-2008
SirDavidP SirDavidP is offline
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Gran Turismo 5 is over 250k per Vehicle the max poly that GT5 has on a vehicle is around 400k i forgot the car but the car was a 90's vehicle my friend knows the vehicle i'll ask him since he gets all his info from Polyphony themselves
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  #26 (permalink)  
Old 04-11-2008
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why the hell does gt5 uses 400k polies for one car, I mean arent 100k enought? where do they spend all those polies, Im suprised the ps3 doesnt get a problem when you see like 8 cars at your screen at one time.
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  #27 (permalink)  
Old 04-11-2008
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janusz_the_maker janusz_the_maker is offline
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Quote:
Originally Posted by schaefft View Post
why the hell does gt5 uses 400k polies for one car, I mean arent 100k enought? where do they spend all those polies, Im suprised the ps3 doesnt get a problem when you see like 8 cars at your screen at one time.
Just something beautiful...

IMO: 250k polies have your car with interior (allways loaded that hi poly from First person camera- like in Test Drive Unlimited), but other players cars have less than 250k polies because it shoud have got low poly (compare to yours) interior

Lamborghni Gallardo LP560-4 W.I.P - Finished (lol)
Lamborghini Miura P400 - 60's contest
Lamborghini "Rambo" LM002 -

My English is weird, sorry.
[19:13] multimediaman: lamborghini tractor > volvo group A race car

Last edited by janusz_the_maker : 04-11-2008 at 04:58 PM.
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  #28 (permalink)  
Old 04-11-2008
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But even Juiced 2 cars, that have a high detailed interior/engine/wheels/exterior, have only 65k polies.
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  #29 (permalink)  
Old 04-16-2008
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I have had a quick play with some of the next gen pc simulator software and you can start seeing 100K+ cars appearing in these games in the next 2 years. Its easier and faster to develop console games as you are working with a set piece of hardware, unlike pc's with the millions of different configurations world wide. I had the chance to have a look at some of the meshes from the GT5 cars and its easy to tell that they are very high poly

looks great, i love the gallardo's. Cant wait to see it all finished

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