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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Ferrari 360 Modena
Quote:
![]() but i'm working on it, i dont think i can make the side edge any sharper now that i've detached everything =/ rims are horrible, i know...but i dont like stock + i cant figure out how to make'em i'll post some more updates when i add something major worth posting ![]() ![]()
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Ferrari 360 Modena
Hey nice job.
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Ferrari 360 Modena
Overall, it is a very nice model, especially considering the limited time spent.
The only flaw in the mesh that I can see is some pinching near the top corner of the rear windshield. As far as accuracy, the lower edge of the front bumper should be less sharp, as well as the lower edge of the side sills. As they are, the side sills look more like the ones on the Challenge Stradale. And the rims definately need to be changed. Hope to see more soon ![]() |
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Ferrari 360 Modena
Here are some links for reference pictures
![]() Make it look exactly like the ones on these pics, or atleast, try to make it match as closely as possible, would be sweet ![]() http://www.dieselstation.com/archive...ena/index.html http://www.highresautoimages.com/ferrari/360.html http://fast-autos.net/ferrari/ferrari360.html http://www.rapidcars.com/360pics.php http://www.autogaleria.pl/tapety/ferrari.php |
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Ferrari 360 Modena
Quote:
the pinch on the rear top corner i noticed only after i was done rendering...and was too lazy to re-render, it was caused by a tiny tri which got there from extrusion, didnt notice it before i rendered it out rims are going for sure @ nighteye, omg, thanks for so many references ![]()
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