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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 02-16-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

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Shelby Cobra cs 427 - max render

Well not a very good render, had to sharpen it a lil in psp.
Hope you like it



made this car to gta3.

- Yazu -
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Old 02-16-2003
soljarag soljarag is offline
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Shelby Cobra cs 427 - max render

Very Nice!!!! hock: can GTA use that detailed of car??
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Old 02-16-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

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Shelby Cobra cs 427 - max render

Well it's only a 15k polygon car , but that's pretty much the limit ppl make their cars. I did make a 25k polygon car to the game but with my gf2 card it tends to get a 'lil slow :lol:

:: Edit ::
Also made with a soft top




- Yazu -
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Old 02-16-2003
alvinkanarbik
 

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Shelby Cobra cs 427 - max render

ah, so it IS you, Yazu.

I was already getting worried bout someone takin credit here... but exceptopnally good car and renders, mate. keep at it! show us another render of that diablos too, wontcha?
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Old 02-16-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

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Shelby Cobra cs 427 - max render

Quote:
Originally Posted by alvinkanarbik
ah, so it IS you, Yazu.

I was already getting worried bout someone takin credit here... but exceptopnally good car and renders, mate. keep at it! show us another render of that diablos too, wontcha?
*LOL*,Yeah I know my name isn't Yazu in here
no worries, just registered with that name when I was looking for civic blueprints

Perhaps I shall show some renders of the diablo when it's finished

thx, for the comments

- Yazu -
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Old 03-11-2003
Wyatt Wyatt is offline
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Shelby Cobra cs 427 - max render

SWEET... very good lookin models, the rag top is pretty cool, i don't see that very often. The paint is nice also.

got any wire views?

y@<br />__________________<br />http://www.wt-design.com
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Old 03-12-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

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Shelby Cobra cs 427 - max render



here ya go

- Yazu -
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Old 11-13-2003
GatoJose GatoJose is offline
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great job

its beautifull, can i download the file from som site?
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Old 11-13-2003
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NightEye NightEye is offline
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Shelby Cobra cs 427 - max render

I first thought it was mine... But then, scrolling downwards, seeing the wireframe pic... I knew this couldn't be mine... I hat to say this, but my polyplacement is far better...

Nice renders btw


If you can't stand the heat, don't walk into the fire...
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Old 11-13-2003
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Bjolletts Bjolletts is offline
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Shelby Cobra cs 427 - max render

Very nice Cobra ! great stuff !

@NightEye - Then I guess its showtime ... lets see your wireframe :wink:
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Old 11-13-2003
Civic-Dude Civic-Dude is offline
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Shelby Cobra cs 427 - max render

Quote:
Originally Posted by NightEye
I hat to say this, but my polyplacement is far better...
You're a bit full of your self aren't you. Doesn't matter how you place your polies if you get good results the way you placed em.
Don't know how long ago you made yours I made this in february.
And looking at your car yours is much rounder from the back http://www.nfscars.net/nfs4shots/acco427.jpg and some other points which makes it different from mine.
Yes this can be downloaded for gta3/gta:vice city from http://Crappy-mods.cjb.net

- Yazu -
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Old 11-14-2003
GranTurismo GranTurismo is offline
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Shelby Cobra cs 427 - max render

i would have to agree with civic i got a friend that owns no replica 427 cobra Civic's is almost identical to my friends 427 set aside that the back bumper was in alittle more,


placement of polyies doesn't matter it doesn't matter where you put the polyies as long as they go well with each other and do perfectly like in render's there shouldn't be a "big" nor "small" problem in placement of polyies it depends on what the modeler wants to do with the placement if he/she wants the poly to be there then it will be there no matter what people say it fully depends on the modeler sure what i am saying may not make sense,not right,or whatever you can think of but there is one thing you do know i know what i am talking about, there's no law on how you should place your polyies plus if you want to complain about place ment talk to BJollet's modeling them both are almost practicly even maybe maybe not i dunno since Bj uses 3d max and i don't know what you use but anyways shouldn't really judge a person by how they place polyies just be happy the dude/dudette made the car as perfect as there gonna get it even if the other people think the poly placement is wrong a bit :roll:


i hope this make sense im not sure im just typing what i feel right and what was in my head

The Extreme High Poly Builder of Zmodeler
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Old 11-14-2003
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NightEye NightEye is offline
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Shelby Cobra cs 427 - max render

I used ZM.
And I don't say his car isn't nice, not at all! I just said I think I did a slightly better job on how it came out. Ofcourse for renders it doesn't matter how you place your polies, but for the car it does...

I also don't say my car is perfect, but atleast better to be able to drive in NFS4 (considering polycount).

I want to stop this discussion by saying the next thing:

The render looks really nice! So does the car!!!


If you can't stand the heat, don't walk into the fire...
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Old 11-14-2003
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Shelby Cobra cs 427 - max render

I think I'm in love! hock: Sweet Yazu! You've made my day!

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