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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Modified Viper GTS, first project
Hi,
I'm Dave, i'm from the Netherlands, 'semi-' new to modelling and i'd like to share my first project with you! I'm trying to create a Dodge Viper GTS (i'm using SMCars' '98 GTS blueprint, but it seems to be a '93 GTS Concept), with some exteriour modifications such as a modest wide-body kit, replaced rims and replaced tires. Please, take a look at my attempt and tell me what you think of it. I'm open for errors i've made !Thanks in advance, Dave. |
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Modified Viper GTS, first project
its a bir early to tell you anything because its in an early stage.
if it starts to resemble a dodge viper mayb then we can give you better critics ![]() Everybody gotta wear clothes, if you don't you'll get arrested |
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Modified Viper GTS, first project
hey Dave
Nice project! If you want, I can dig up an older Zmodeler tutorial, where creating cars from scratch is explained. A short description: The easiest method to start with is like this: ------------------- ------------------- ------------------- You create a flat surface on the side, with "lines" where you want specific curves or something. You can drag the outer verts along the Z-axis to fit a specific spot on the wheel-case. Then you go to the front view, and bend each line into the shape you want. Again: only move on the X-axis!! This way you will be able to create a fast profile for you car, with a clean mesh. |
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