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Work In Progress: Rendering and animation Show off your projects you are working on

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  #21 (permalink)  
Old 02-06-2005
Gurki Gurki is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Wow you're modeling really fast. I'm jealous =) A perfekt model.. well almost Better than my models ever will be

/Jojje
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  #22 (permalink)  
Old 02-07-2005
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Johansson Johansson is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

New rim, just for now, I´ve not done so much more than that, not happy about the material
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  #23 (permalink)  
Old 02-07-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

yeah its a bit soft, are the rims based off real? if not then id add some more details to them, maybe make them 3 piece wheels or something

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  #24 (permalink)  
Old 02-08-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

The rim is based on the RAYS GRAM LIGHTS 57PRO see picture I know i miss the holes
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  #25 (permalink)  
Old 02-08-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Add some spec, and make the 'chrome'part a bit more reflective
Model looks great!


If you can't stand the heat, don't walk into the fire...
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  #26 (permalink)  
Old 02-08-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Updated the material, I don´t get the gold/ orange color right, and i think the spokes should go deeper, Í´m not sure, maybe it´s just the rear rim that is deeper because it´s wider

I will modell the brakes and caliber soon
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  #27 (permalink)  
Old 02-08-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

make it lighter in gold

~click to view my gallery~

".....Just Killing Time....."
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  #28 (permalink)  
Old 02-08-2005
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WhtMk3Drvr WhtMk3Drvr is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

You need to use a darker material, as well as pull the spokes outwards to become more round, the way you have them right now they go round to flat and the rays are round till the center

*edit* added pic
Pentablet comes in handy

Volkswagen.
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  #29 (permalink)  
Old 02-09-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

I pull the rays out and re shaped them, also gave the gold a brighter touche :lol:

Icekid84 I´ve details now too, the air valve

This time I give you a real life photo, the gold should be darker
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  #30 (permalink)  
Old 02-15-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Well it have been some time since the last post, but here is a update, mirros and turnlights, and some another minor tweaking, I know the rim material still sux but belive me or not but it´s still the same material as the one a post last time, but the reflections gone bad which whant me to go karate on it :twisted: , tomorrow, if someone have an idea how to turn down the reflections on a brazil chrome material please share it
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  #31 (permalink)  
Old 02-15-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

oh sorry missed the topic, well in the last photo where you showed the valves it looks great but now it looks darker in the new shots, anyhow car looks great so far

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  #32 (permalink)  
Old 02-15-2005
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ChesterLM ChesterLM is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Imo, the old material was better. The one where u said that you weren't happy about the material

"2 million years of human evolution, and this is what we get."
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  #33 (permalink)  
Old 02-16-2005
Jille Jille is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

I think you should go for less reflection on the rims.
Everything else looks fine!
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  #34 (permalink)  
Old 02-16-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

I did find the rim bug i´d forgott to apply meshsmooth :lol: but i did redó the material again, i think it´s pretty good now, and did som tweaking on the turnlight material so you can see the turnlight now.
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  #35 (permalink)  
Old 02-17-2005
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NightEye NightEye is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Now add some specular and it will look great!


If you can't stand the heat, don't walk into the fire...
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  #36 (permalink)  
Old 02-19-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Made some breaks, the rear breaks are the same 6 pistons as the front, but it will be 4 piston in the future you don´t whant a strecht car right?
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  #37 (permalink)  
Old 02-20-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

I´ve started the interior yesterday, I´ve done the rollcage and the a little bit of the dashboard, but it´s the seat that is completed, my first racing seat so I´m happy
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  #38 (permalink)  
Old 02-20-2005
Jille Jille is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

nice stuff dude

but please let the renders finish next time
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  #39 (permalink)  
Old 02-20-2005
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Thanks but isen´t this the Work In Progress forum?? :lol: :lol: :lol: :lol:
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  #40 (permalink)  
Old 02-25-2005
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Johansson Johansson is offline
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D1 Apex RX 7 Page 3 contains 1280*1024 render so 56k warning

Here is a whole render and thanks to FSR i´ve manage to put some decals on the car, it´s the first time ever i put decals on a car and it turned out to be pretty easy
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