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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 01-30-2005
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maul maul is offline
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Porsche 904

Hello here is my new project. I know there is a small bump behind the headlight




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Old 01-30-2005
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Porsche 904

small update




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Old 01-30-2005
Sno Sno is offline
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Porsche 904

wow that are big headlight holes. LOOOOL
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Old 01-30-2005
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Porsche 904

So far it looks good to me, then again I'm no expert on these era Porsches, but with the people we have around here if you are wrong you'll get set right.

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Old 01-31-2005
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Porsche 904

Great work on the porsche. Keep working on it.

Regards, Simulator

Back from the dead. lol. Ages since I've been here.
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Old 01-31-2005
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Porsche 904

Quote:
Originally Posted by Icekid84
So far it looks good to me, then again I'm no expert on these era Porsches, but with the people we have around here if you are wrong you'll get set right.
You got that right, Ice :mrgreen:

The body slopes downwards after the wheelweel, and the corner of the headlight should be sharp (although that's probably not chamfered yet)
http://www.helpsupportourtroops.net/...LF=y0498=1.jpg


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Old 01-31-2005
Jille Jille is offline
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Porsche 904

just a tip:

if you want a better headlight shape, don't model the headlight cover after you did the rest of the body, but make it a smooth surface, and cut out the right shape later... this will give you a much better result.
I used both methods on a 917 model I did a long time ago, and the cut-out version looked way smoother!
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Old 02-01-2005
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Porsche 904

I don“t know which method is best. But it looks good now when I use the hole method. I will post update tommorow

sorry for my bad english




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