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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Early work-in progress shots of a boxmodelled 935
Hi all,
I'm still waiting for my new StudioTools license, so in the mean time, I need to keep my fingers hot with something different. It's the first time I do a completely box-modelled car (In the past, I used to do NURBS stuff, or polymoddeled), so don't be too harsh on me ![]() This render was made after 20 mins of work on the body. NB: don't mind the cheap materials and low-budget render, I am working in high-speed mode, so I don't like to spend much time on progress-renders. |
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Early work-in progress shots of a boxmodelled 935
true
![]() At the moment, I'm cleaning up my mesh, and trying to find an accurate scale model of the car for the details. here's the last one before I got to sleep: 2 minutes of modelling later. as you can see it is not yet smoothed out for the full 100%, but it is a better render than the previous one. also, the rear duck-tail is just temporary |
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Early work-in progress shots of a boxmodelled 935
http://www.michaelp.org/photos/cars/...orsche_935_k3/
Some nice references here for you. ![]() I'm off to get some sleep. |
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Early work-in progress shots of a boxmodelled 935
thanks man
I go off for sleep as well ciao and see you back online tomorrow! |
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Early work-in progress shots of a boxmodelled 935
thanks
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