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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Ferrari 348tb - UPDATE 22th March 2005 - brake disc+caliper
@ML
Thanks for offer, but i already promised to NFS Owner that he can render it. @kberkel I can do a lot more, but i must keep it down, because this car is aimed for games, so i must keep it under 30.000 polygons for whole car. @f50 Yeah, it's rare, that's why i decided to do it. BTW, all blueprints of F348 are inaccurate, so it's pretty hard to do it accurate. Well, i'm glad that i can model some parts(engine hood, mirrors, headlights, rims...) just by watching photos Here's an update on the wheels: tread texture, brake disc and caliper. I could not find good pics of F348's brakes set, so i made a brembo one. As you can see on the middle of brake disc, the texture is uncuted line and makes it look like there are two thin discs - will fix it later. Polycounts: Brake Disc: 198 Brake Caliper: 498 Tire: 512 Rim: 1212 ![]() The tire-tread texture(Goodyear Eagle II) is made by Endo (www.gtapex.com). |
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Ferrari 348tb - UPDATE 22th March 2005 - brake disc+caliper
Great work Westblade, and I'm glad you came over to show your work, All models are appreciated here ( high poly or low poly) Youve really turned into a great modeler, Ive said this before at NFScars, but its true, Doing the 348 Shows that, and not trusting in blueprints but knowing they were wrong and going it out with pictures ,really have respect from me
Thats how I did my F355, which btw I think you'll murder if you convert your 348 over lol. |
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Ferrari 348tb - UPDATE 22th March 2005 - brake disc+caliper
Quote:
the texturing on the caliper makes it look even more 3D.. not to mention endo's texture as well.. nice use of textures :wink: |
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Ferrari 348tb - UPDATE 22th March 2005 - brake disc+caliper
Looks lovely!
hock: Grungy Harry like modeling! Gotta love it, so clean, so detailed, and still not completely off the scale polycount! I am impressed! Wished i could do so clean stuff like you. ops: Havent really been able to keep track on your modeling since i aint at NFScars anymore. :? Damn im happy that you posted it here! ![]() |
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