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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 04-09-2005
Slavvy Slavvy is offline
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Join Date: Mar 2005
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any ideas??

this is a pontiac firebird 1970-73 model. its my first ever car in 3ds and i have NO idea what to do next. any help?

I cannot confirm nor deny my car can do 220kph...
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Old 04-09-2005
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Johnas Johnas is online now
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any ideas??

Maybe some details on to it. Looks like a good start



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Old 04-09-2005
Slavvy Slavvy is offline
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any ideas??

vague as that was thanks anyway! :?

I cannot confirm nor deny my car can do 220kph...
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Old 04-09-2005
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any ideas??

Try to clean those bumps off. And make that hood seam sharper. then start add details, wheels etc.


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Old 04-09-2005
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Zachary Zachary is offline
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any ideas??

Quote:
Originally Posted by rallydriver
And make that hood seam sharper.
are you sure about that?...


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Old 04-09-2005
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Jintonic Jintonic is offline
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Join Date: May 2003
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any ideas??

Next step is detaching parts and making seams between parts.
For example u have 2 detach headlights, and for clean reflections headlight glass cover should be made from simple shape like sphere, half sphere.
Just keep adding details, but first be sure ya base shape is clean.
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Old 04-09-2005
Slavvy Slavvy is offline
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Join Date: Mar 2005
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any ideas??

thx guys, i 4got about detaching lol. ops:

I cannot confirm nor deny my car can do 220kph...
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  #8 (permalink)  
Old 04-09-2005
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any ideas??

How do you forget about deataching? Its the main part in modeling a car :lol:
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  #9 (permalink)  
Old 04-09-2005
Slavvy Slavvy is offline
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Join Date: Mar 2005
Age: 21
Posts: 61
any ideas??

this IS my first car remember? i got this far by cloning edges to make more polygons which i then reshaped. basically its similar to how onno van braam makes his cars. unless i have the wrong idea as to what detaching is?

I cannot confirm nor deny my car can do 220kph...
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