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| Work In Progress: Rendering and animation Show off your projects you are working on |
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WIP shelby Mustang 2005
ive modeled this car only reason why im saying anythign to ya,you can find my version here volunteergraphics.com i see alot of things wrong ....rear wheel open flare is wrong, rear bumper is wrong, front bumper is wrong, headlights area is to big do a search on google for 2006 cobra see what you get shoudl get ya a bunch of ref pics....other than what i said modeling is good ....heres my wip thread also of my gt and cobra and start of salleen http://www.smcars.net/forum/viewtopi...er=asc&start=0 GL!!...i modeled the car 6 or 7 times lol ....its a fun one and may redo my body before its over....
![]() http://www.volunteergraphics.com |
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Re-start modelling
hi there guys!!!
I decided to re-start this proyect since there were some misatkes that i really wanted to fix before continue... and found it more exciting begin modelling again from scratch... I'll model the mustang GT 2005 first.. as some one of us at this forums did... let's see what happens... cheers!!! |
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WIP shelby Mustang 2005
Your renders are very nice
![]() I don't know about accuracy, because this isn't an "every-day" car here in Denmark. As for the model itself, it still needs chamfering as HardKnox said, but I think it's best to wait, as Shorty said. I know from experience that chamfering too early can easily screw up your model. What are renderer are you using? ![]()
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WIP shelby Mustang 2005
hi there!!!
thanks for posting dude!!! What I'm using is Lightwwave7... it's really cool since you can render things like this without having other plugins than what you've right out from the box... here's a little update... re made the hole part of the low/front/side. |