|
MAYA: NURBS 350Z update: clay, wireframe, seiyusha's paint
Still trying to get this thing finished. Basic body is almost done, so I'll start on details soon. Rear light is rendering weird, have to fix that, but I don't want to hear anything about my spectacular wheels, they took hours to model :wink: The wireframe is just a printscreen. It's kinda hard to render a nice wireframe with maya. I know how to do it, but it takes a while. And credit for the paint shader test goes to seiyusha for his excellent MAYA tutorial. If anyone is a master at maintaining tangency with fillet and trim in MAYA, please share your secret!
|