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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Re: Mazda 6 WIP
lol, lemme guess you made him get a lambo? jk..
I wouldn't buy one in real life either, buetifull car (I think) but Mazda's resale value isn't that great and Mazda itself isn't that great either, their domestic now.. |
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Re: Mazda 6 WIP
Hey SlaYa it's not what I meant . maybe I misexplain it . I have add a pic . first the two line in the pic shouldn't pass to the door . ( even if it would have fixed it , it won't be right modeling ) second to fix it I would start building the polys in the side view than moving it in the top view . check that the " mess" it's not becasue some poly "went" in or something like that . ![]() read , understand , wait , make it better |
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Re: Mazda 6 WIP
Thanks!
I have a quick question, what's the best way to find bumps in your model? I have some bumps in the back of my model which I can only see from some angle's, with certain textures so it's hard to fix them when at times they seem perfectly fine and at other times are really messed up? |
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Re: Mazda 6 WIP
Ahh, spent more than a hour trying to fix this problem, and I got it 100 times better than what it was before but I still can't get it perfect.. If anyone notices anything obviously wrong please let me know, I wan't to fix this.
By the way, if you didn't notice the problem is that it is very bumpy.. Thanks |
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Re: Mazda 6 WIP
I think I just lost my newer files for this project, I still have the OLD ones where all I had was part of the front done.. If i'm mistaken and didn't lose the file I will continue with the project otherwise I don't wan't to do most of this over
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Re: Mazda 6 WIP
You wan't to know what's wrong with that front wheel arch? Have a good look at the polys surrounding it. Theres a rather large 3 sided poly there. Meshsmooth and 3 sided polys don't add up. Try different ways to model that part without polys and you'll find the solutin too.
Great model overall, esp for a third model. My first 5-6 models looked like a big piece of deformed metal. Practice makes perfect you know. Just don't give up. Quote:
![]() Oliver |
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