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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 07-16-2005
Teuntjuh Teuntjuh is offline
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Audi TT from Rain Knight's tutorial

I got to the fillet step but I think I did something wrong during the process, because there are quite some little gaps. ops:

How does it look so far, did everything what the tutorial said so far...
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audi-tt-rain-knights-tutorial-auditt.jpg  audi-tt-rain-knights-tutorial-auditt2.jpg  

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Old 07-16-2005
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maul maul is offline
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Re: Audi TT from Rain Knight's tutorial

You maybe just forgot to join them looks nice anyway




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Old 07-16-2005
Teuntjuh Teuntjuh is offline
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Re: Audi TT from Rain Knight's tutorial

Well, I joined the whole mesh now and started doing the fillets, but the small parts of the wheel arches, the front, and some other things have tiny little gaps, visible from one side and invisible from the other. Does that matter anything? Will it be visible in the final renders? Oh, the front where the side surface ends is ugly. I think I cut the wheel arches a little different and that's giving me trouble now. Oh well, I'll try and make it as smooth as possible.

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Old 07-16-2005
Teuntjuh Teuntjuh is offline
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Re: Audi TT from Rain Knight's tutorial

Sorry for the double post, but I think I've made progress I think it looks smoother now, except for the tiny 1 Rail surfaces beneath the wheel arches.
Post comments please!
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Old 07-16-2005
Mong0ose Mong0ose is offline
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Re: Audi TT from Rain Knight's tutorial

second render is def an improvement, it looks like you have not welded all the vetiices at certain places, hence the gaps

keep goin with it


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Old 07-16-2005
Teuntjuh Teuntjuh is offline
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Re: Audi TT from Rain Knight's tutorial

Well, I don't think Rhino has a weld function so I'll add fillets, but when I add a fillet to the wheelarches it looks the same, I'm trying totally new wheelarches and hood now.

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Old 07-16-2005
Mong0ose Mong0ose is offline
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Re: Audi TT from Rain Knight's tutorial

sorry, didnt notice u were using rhino

not really sure what to suggest, there must be an equivalent function for joining vertices or edges

good luck


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