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Work In Progress: Rendering and animation Show off your projects you are working on

View Poll Results: which rims should i leave on the mazda? (c last page to c how they look on the car)
old rims (multi-spoked) 34 61.82%
new rims (5 spoke, black) 10 18.18%
design new rims 11 20.00%
Voters: 55. You may not vote on this poll

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  #201 (permalink)  
Old 10-07-2005
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XSImatrix XSImatrix is offline
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Re: Mazda 6 Wagon

ahh bridge hdri, always gives good renders

- Michael Markieta -
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  #202 (permalink)  
Old 10-07-2005
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Re: Mazda 6 Wagon

lol, thnx xsi, thats wut i also thought, slowly expirmenting with the virtual memory limit, i got to render the lights too (forgot the headlight covers, so ignore that)

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #203 (permalink)  
Old 10-08-2005
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Re: Mazda 6 Wagon

oh man, i love it, the car is very gooood modelled and i love your carpaint
and leave the 5spoked rims

my portfolio here www.revelli.wz.cz
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  #204 (permalink)  
Old 10-08-2005
Ravens Ravens is offline
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Re: Mazda 6 Wagon

nice work !

So if i set my dynamic memory higher ? ( i have 2gb ddr in pc ) I would render faster ?? And it handles more polies ?

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Audi RS4
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  #205 (permalink)  
Old 10-08-2005
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Re: Mazda 6 Wagon

thnx guys
@ravens, i dont garantee, but it seems like it, for me it could just be luck, but seems to work

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  #206 (permalink)  
Old 10-08-2005
Ravens Ravens is offline
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Re: Mazda 6 Wagon

Mmm nice it works overthere. but with my Megane 2 , custom it had over 1,5 million and it rendered with no prob ?

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  #207 (permalink)  
Old 10-09-2005
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Re: Mazda 6 Wagon

hey, not a big update, but as u will notice, appereantly my reflections were somehow fixed on the windows, and didnt forget the headlight covers, (i formatted my computer today, completely, even earsed windows xp itself, but i now my comp works fresh again

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #208 (permalink)  
Old 10-09-2005
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Re: Mazda 6 Wagon

i cant understand these nice reflections, my are so.... ugly ... i dont know
and i have to format too, just material editor is opening half of day
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  #209 (permalink)  
Old 10-09-2005
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Re: Mazda 6 Wagon

lol p4vlik.cz, u'll get it eventually, just play around with the setting for the hdri

current status of the car, tried to render again, and again, same problem, not enough memory, so i'll c wut i can do.. i'll try to upgrade to 2GB

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #210 (permalink)  
Old 10-09-2005
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Re: Mazda 6 Wagon

lmao, with this tunning i might as well joing the import tunner contest

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #211 (permalink)  
Old 10-10-2005
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Re: Mazda 6 Wagon

mm awesome job man, my mum owns a mazda 6 hatch - your model looks awesome though

delicous car paint too, where did you learn to make it? or did you just happen to stumble across some miracle setup when you were experimenting?
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  #212 (permalink)  
Old 10-10-2005
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Re: Mazda 6 Wagon

lol scott, yeah, i stumbles across it while trying to make it

update:

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #213 (permalink)  
Old 10-11-2005
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Re: Mazda 6 Wagon

really smooth model... hope you'll make an enviroment or some kind of final render in a cool enviroment... something that suits this cool car.

Every object in motion stays in motion until it runs out of gas, needs a taco or something...

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  #214 (permalink)  
Old 10-11-2005
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Re: Mazda 6 Wagon

wow with that exhaust it will sounds like hell broke lose, i meen straight pipes is a good thing, but that is ridiculous :mrgreen: , if you whant i can take interior pictures of my fathers mazda 6 -06 but that is the face liftet version
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  #215 (permalink)  
Old 10-11-2005
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Re: Mazda 6 Wagon

i realy like the back but as i said in rips topic the front bumper kinda don't fit

you should try something like rip15


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  #216 (permalink)  
Old 10-11-2005
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Re: Mazda 6 Wagon

@ cris... thnx, its actually a pretty good idea, i'll c wut i can do about the enviroment

@Johansson... thnx man, plz do take those pics if its not too much trouble, and also if u can snap a couple of pics of the engine different angles, i'll be glad too, thnx again

@KvH-Design... yeah, i saw ur post, i'm pretty lazy to come up with a fresh design, and going the same way as rips is just not my way, but if u have a design in mind, show me, and i'll be glad to consider it, infact, if i like it, i'll model it and try it out on the car


rite now i got the intercooler done, and all set on the car, dont have renders now, but once i model something else, i'll post an update

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  #217 (permalink)  
Old 10-12-2005
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Re: Mazda 6 Wagon

intercooler... should i keep the mid-lip?

Last edited by mpfive : 02-06-2007 at 02:13 PM.
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  #218 (permalink)  
Old 10-12-2005
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Re: Mazda 6 Wagon

Well, I like big holes so my opinion is remove it
Your car looks great though!!
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  #219 (permalink)  
Old 10-12-2005
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Re: Mazda 6 Wagon

The first version looks a lot better and since the car is turboed, less things on front of the intercooler = better performance. Also if you plan to model atleast a part of the engine then don't forget the turbo

The model looks great, i just love the wagon mazda 6.
Good luck,
Oliver.

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  #220 (permalink)  
Old 10-12-2005
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Re: Mazda 6 Wagon

I´ll see what i can do when i´m over at them, i´ll be moving back home in the end of the month, because i´m going to australia for a year in the beginning of the next year :mrgreen:
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