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Work In Progress: Rendering and animation Show off your projects you are working on

View Poll Results: which rims should i leave on the mazda? (c last page to c how they look on the car)
old rims (multi-spoked) 34 61.82%
new rims (5 spoke, black) 10 18.18%
design new rims 11 20.00%
Voters: 55. You may not vote on this poll

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  #41 (permalink)  
Old 09-01-2005
Marqus Marqus is offline
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Re: Mazda 6 Wagon

Just try to move this vertex a little bit to the inside of the car. It may help.

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  #42 (permalink)  
Old 09-01-2005
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Re: Mazda 6 Wagon

thnx o.j. and Marqus, i think i got it fixed, i got updates, btw, i took a look at the front bumper again, at the area that XSImatrix showed, it does have a small bump, i'll fix that later, i'll try and decrease the poly count there, so ignore the front bumper in the update

Last edited by mpfive : 02-06-2007 at 02:12 PM.
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  #43 (permalink)  
Old 09-01-2005
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Re: Mazda 6 Wagon

yea back looks smoother now, and very nie body panels you got their mp5

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  #44 (permalink)  
Old 09-01-2005
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Re: Mazda 6 Wagon

lovely and clean modelling 8o
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  #45 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

hey guys, decided to rest from the body for a little while, so i started work on the rim, i got it finished, tell me wut u think, should i put those rims, or model other ones

Last edited by mpfive : 02-06-2007 at 02:12 PM.
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  #46 (permalink)  
Old 09-02-2005
Ravens Ravens is offline
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Re: Mazda 6 Wagonae

i think u should put them on, but it better if u test it,. so u can see it great work!

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  #47 (permalink)  
Old 09-02-2005
AzNightmare AzNightmare is offline
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Re: Mazda 6 Wagon

8o incredible lighting! nice work.

i like the material you used.
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  #48 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

Very nice rims indeed Looks like you have a little pinching ontop of the bolt holes... Might just be some refelctions. I can post a pic if you want.

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  #49 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

thanx guys, i'm glad u like, and yeah, there is in fact some pinching, which i'll try and fix later,
btw i'll post a new render soon with the mazda and the rim, and u guys tell me what u think
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  #50 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

sexy rims, but their is some minor pinching but thats easy to fix, waiting to see them on the boyd, but im sure they will fit the car fine.

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  #51 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

thnx XSI, here's the car with the rim, i'll have to add the tires later, personaly i like how it turned out, but i would like to know wut u guys think.

ps. i went to the mazda website, and teh color u c in the render rite now is one of the original mazda colors, sea blue metalic

Last edited by mpfive : 02-06-2007 at 02:12 PM.
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  #52 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

! Looks so hot! Love the car surface!

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  #53 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

well guys, here's the rim with the tire, i'll be honest with u, i took the tire of the celica i made, i think it looks awsome with the car, the only other thing i think i should do is make the tires thinner, it'll make it look nicer, u can expect that in the next update

Last edited by mpfive : 02-06-2007 at 02:12 PM.
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  #54 (permalink)  
Old 09-02-2005
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Re: Mazda 6 Wagon

here u go, much better renders, fixed the rear wheels... they were sticking out too much, now its proper way, 2 new colors, original mazda colors, redfire metallic and glacier silver metallic





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  #55 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

excellent 6


Never settle for less...
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  #56 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

sweet, IMHO is better than your celica...
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  #57 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

If u want to .. u can sen it to me later and i can render it in vray advance 1.47.03(the latest) for u.. The model looks gr8




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  #58 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

thnx guys

@jumpman, i actually have to agree with u there, i think so too

@maul, that would be great, thnx, but first i'd like to finish the whole model, so when u render it, u render the whole thing

i got a small problem here i noticed, at the corner of the tail light i got a bump that is pretty noticable, i tried moving some verticies around, but it didnt work, do u guys have ne suggestion? i included some pics

Last edited by mpfive : 02-06-2007 at 02:12 PM.
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  #59 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

you could make a triangle poly to get rid of some points in that area might pinch tho try it see what happens, really nice model so far man.
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  #60 (permalink)  
Old 09-03-2005
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Re: Mazda 6 Wagon

Im not sure why their is a bump, the poly flow is good, maybe you need a re-inforcement poly row so their gets no stretching, something like the thing in the pic, although im not that good with poly placement, this should help.
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