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| Work In Progress: Rendering and animation Show off your projects you are working on |
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| View Poll Results: which rims should i leave on the mazda? (c last page to c how they look on the car) | |||
| old rims (multi-spoked) |
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34 | 61.82% |
| new rims (5 spoke, black) |
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10 | 18.18% |
| design new rims |
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11 | 20.00% |
| Voters: 55. You may not vote on this poll | |||
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Re: Mazda 6 Wagon
Just try to move this vertex a little bit to the inside of the car. It may help.
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Re: Mazda 6 Wagon
thnx XSI, here's the car with the rim, i'll have to add the tires later, personaly i like how it turned out, but i would like to know wut u guys think.
ps. i went to the mazda website, and teh color u c in the render rite now is one of the original mazda colors, sea blue metalic Last edited by mpfive : 02-06-2007 at 02:12 PM. |
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Re: Mazda 6 Wagon
well guys, here's the rim with the tire, i'll be honest with u, i took the tire of the celica i made, i think it looks awsome with the car, the only other thing i think i should do is make the tires thinner, it'll make it look nicer, u can expect that in the next update
Last edited by mpfive : 02-06-2007 at 02:12 PM. |
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Re: Mazda 6 Wagon
thnx guys
@jumpman, i actually have to agree with u there, i think so too @maul, that would be great, thnx, but first i'd like to finish the whole model, so when u render it, u render the whole thing i got a small problem here i noticed, at the corner of the tail light i got a bump that is pretty noticable, i tried moving some verticies around, but it didnt work, do u guys have ne suggestion? i included some pics Last edited by mpfive : 02-06-2007 at 02:12 PM. |