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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Re: LowPoly 350z and Lamborghini Gallardo
A while ago, we were planning on making a game (to buy online), and to be able to use real cars we needed a license.. But since that cost way too much, we decided to make it a free game.. The leader of that game had spoken to someone like you've spoken too, and he was told that can be done without license if we were using their names and no made up ones..
Perhaps this differs from country to country, but that's what I know about it... Anyway, as you said, they let it be, so please put them in rFactor once that's possible ![]() |
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Re: LowPoly 350z and Lamborghini Gallardo
updated
![]() I`ve decided to add fins on the hood and on the rear body. It looks much better now and the triangle count is still below 3500 .. (actualy it is 3429)... so it seems, that I`ll start with texturing on gallardo. The 350z is 500triangles less.. so I`ll have to add some more there ![]() |
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Re: LowPoly 350z and Lamborghini Gallardo
added smoothgroups and model is ready for texturing ... :roll: I was looking on to texturing.. and now, when it stands in front of me.. I don`t have energy to start it... I don`t like the unwraping...
I`ll post here the way how I work on texturing.. and hope that you`ll like it ![]() |
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Re: LowPoly 350z and Lamborghini Gallardo
Brilliant! Although it is a little late, I have plenty of high res pictures from when I made my Gallardo, so if you ever need some, let me know and I will see what I can find.
Great work and excellent use of polies on both meshes; looking forward to the next pictures! ![]() |
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Re: LowPoly 350z and Lamborghini Gallardo
thanks for the repplies
![]() T-Shine: I will surely use some highres images of detailes (like headlights, rearlights) ... it only depends, if you downloaded them from the internet (where there is a chance I allready have many of them) or you photo it yourself which would be great |