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Re: Ferrari 430
What program?
I use max/ polymodeling. The trick I use is just to do it hardcore!. Pan around and move vertex in perspective. I have another technique, I use relax, a tool in editable poly. Playing around with the selection of vertex and then some value changes in relax parameters. I working quiet nice. I do quiet dens meshes so the relax technique working well. ![]() W.I.P // Porsche http://www.smcars.net/forums/index.php?topic=18809.0 |
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Re: Ferrari 430
Trying to get good render with Vray.
Just can't get the lights, chrome head lights, and glass to look right I'm using HDRI with vraylights. Any suggestions The lights are made with a chrome reflector material and glass material with a bump map |
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Re: Ferrari 430
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