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Old 12-20-2005
billyfx billyfx is offline
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Acura RL

Even though I had already posted this wip I decided to start all over. I wasn't happy with where it was going. That and the fact that I lost the file. this is how far I have gotten in an hour. how is the poly placement? Are my chamfers correct? I used 0.2 Please give me some good C & C. thanks. I should have more by the end of the day.
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acura-rl-sideshot.jpg  acura-rl-topshot.jpg  acura-rl-perspshot.jpg  acura-rl-scrnsht.jpg  

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Old 12-20-2005
billyfx billyfx is offline
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Re: Acura RL

forgot to post shop render shots!
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Old 12-20-2005
billyfx billyfx is offline
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Re: Acura RL

c'mon throw a newb a bone. NO C & C's to offer????? well this is what I have to update for today. Please, any help would be appreciated. Is it the car that stops people from commenting??
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acura-rl-persprndrshot2.jpg  acura-rl-persprndrshot2wire.jpg  acura-rl-persprndrshot2wire2.jpg  acura-rl-perspsprndrshot2.jpg  acura-rl-scrnsht2.jpg  

acura-rl-scrnsht22.jpg  

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Old 12-21-2005
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NightEye NightEye is offline
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Re: Acura RL

Well, you need some more chamfers to make some corners sharper (like on the headlight), and perhaps set your iterations (?) a bit higher


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Old 12-21-2005
o.j o.j is offline
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Re: Acura RL

Indeed as NE said you should increase the meshsmooth/turbosmooth iterations. I think 2 should do just fine. On that note good luck to you man.

Oliver
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