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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 12-20-2005
ithackston ithackston is offline
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First Car, BMW 330 E46

Merry Christmas!
I've started my second attempt at my first model, and thought it would be a good time for help and comment.

I am using a tutorial for a similar car (Audi A3) to guide me though. Grab that here >>>> http://www.3d-palace.com/tmas/video.php?vid=63 (You do need to sign up, but its worth it )

This is going to be animated into a very short chase scene as a Christmas gift. Here's pics from day one.

EDIT: Speaking of chase scene, does anyone have an 18 wheeler truck model I could borrow?
Attached Thumbnails
first-car-bmw-330-e46-01.jpg  first-car-bmw-330-e46-02.jpg  first-car-bmw-330-e46-03.jpg  

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Old 12-20-2005
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ChesterLM ChesterLM is offline
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Re: First Car, BMW 330 E46

Looking good for a first time
I do see a lot of bumps though, especially on the front and read bumper. You should try fixing those first before you go detailing.

Merry Christmas to you too

"2 million years of human evolution, and this is what we get."
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Old 12-20-2005
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XSImatrix XSImatrix is offline
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Re: First Car, BMW 330 E46

Quote:
Originally Posted by ithackston

EDIT: Speaking of chase scene, does anyone have an 18 wheeler truck model I could borrow?
theirs on in the download seaction, well its a tractor trailer for moving race cars(nascar) from events.

- Michael Markieta -
Instant Message Me on MSN to get in Touch @ markietamike@gmail.com
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Old 12-20-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

yeah, those bumps are from an ugly mesh, i'm gonna work on that before moving on to more of the details. btw, some of the details are going to be off because i couldn't find the prints to match my car (i'm trying to model the one i own). all i have is hundreds of ref pics and lack of experience

thanks for the truck reference xsi

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Old 12-20-2005
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Re: First Car, BMW 330 E46

Quote:
Originally Posted by ithackston
yeah, those bumps are from an ugly mesh, i'm gonna work on that before moving on to more of the details. btw, some of the details are going to be off because i couldn't find the prints to match my car (i'm trying to model the one i own). all i have is hundreds of ref pics and lack of experience

thanks for the truck reference xsi
you own a e46? where do you live btw heheh
yea those bumps.... show us a wire, ill see if i can direct you in a direction on how to clean it up.

- Michael Markieta -
Instant Message Me on MSN to get in Touch @ markietamike@gmail.com
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Old 12-20-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

sunny san diego california :mrgreen:. (it's my dad's car, but mine by the transitive property )

here is a render of the monstrousity (spelling?) that is my wires and a ref pic for help. they body kit on the blueprints is different than mine. is there a better way to render wires than screen capture?
Attached Thumbnails
first-car-bmw-330-e46-04.jpg  first-car-bmw-330-e46-05.jpg  

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Old 12-21-2005
Dennispls Dennispls is offline
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Re: First Car, BMW 330 E46

use more rows on the bumper and less rows vertically to get rid of the bumps

Everybody gotta wear clothes, if you don't you'll get arrested
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Old 12-21-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

using more rows on the bumpers seemed to help, but not nearly enough. I still have these bumps I cant seem to get rid of.
Attached Thumbnails
first-car-bmw-330-e46-06.jpg  first-car-bmw-330-e46-07.jpg  first-car-bmw-330-e46-08.jpg  

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Old 12-22-2005
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Re: First Car, BMW 330 E46


don't worry about the bumps between the connection of the hood and front bumper . some of them will disappear after you will
deattach them .
overroll nice work* ,* keep it up !

read , understand , wait , make it better
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Old 12-22-2005
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Re: First Car, BMW 330 E46

nice choice of car

i would suggest that the second bump from the right hand side can be removed, if you look closely at your ref pic you posted. you can see that it is a very small/slight slope towards the front end of the bumper and that it seems to be pointed. you can fix that in your mesh if you convert that polygon into a tri, so that in the front end you will have the long point of the tri and maybe it will look better.

but right now i would like you to look at your hood. it's terribly messy. try to aling the vertices to the lines you have on your bp it will look a lot smoother. i know handling so many polygons is extremely difficult (i'm experiencing a lot of probs too with my audi a3 :roll.

cya Silent

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Old 12-22-2005
o.j o.j is offline
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Re: First Car, BMW 330 E46

Most of the mesh errors are caused by unwanted tris in quite a lot of places. Just weld them together. If you want me to point out where you should ho so just say so and i'll do it gladly. Cheers.

Oliver
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Old 12-22-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

thanks for your help everyone! i'll take care of those problems and work on some of the side and back and post later today.

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Old 12-22-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

Before I start again, I made changes to the blueprints on photoshop to match my bodykit. The first (10.jpg) is the original and the second (9.jpg) is my edit.

EDIT: Added a quick render of the modified bumper. All I can do for the day.
Attached Thumbnails
first-car-bmw-330-e46-10.jpg  first-car-bmw-330-e46-09.jpg  first-car-bmw-330-e46-11.jpg  

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Old 12-22-2005
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Re: First Car, BMW 330 E46


follow the yellow line . ( pic )
Attached Thumbnails
first-car-bmw-330-e46-bmw-330.jpg  

read , understand , wait , make it better
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Old 12-23-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

i did fix those earlier. never posted the new wires.

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Old 12-23-2005
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Re: First Car, BMW 330 E46

You need to spread out your poly placment. THat will help with the bumps.
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Old 12-24-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

Started separation and front details, but im having a problem with the largest grill with the lattuce-like material. I need to add a bend modifier, but the white box surrounding the lattuce (highlighted in yellow) is diamond shaped and needs to be rotated to a square shape (red) without rotating the whole model. I cant seem to figure this one out.

EDIT: New problem. I got the white box where I want it and got the lattuce ready for a symetry and bend modifier, but now it thinks that it needs to align itself to the spot where the red X is (under the move box). How can I reset where the model aligns itself?
Attached Thumbnails
first-car-bmw-330-e46-12.jpg  first-car-bmw-330-e46-13.jpg  

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Old 12-25-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

I just redid the lattuce and had no problem. Here's a quick render.
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first-car-bmw-330-e46-14.jpg  

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Old 12-25-2005
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Re: First Car, BMW 330 E46

hmm.. looks much better, but i think the license plate holder could use some chamfering, and there's still a few bumps on the corner of the bumper, around the cirlce hole, and at the bottom, i think the headlight cover also has a bump closer to the grill
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Old 12-31-2005
ithackston ithackston is offline
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Re: First Car, BMW 330 E46

i have a few problems that have been keeping me from continuing and updating.

Problem 1: my cut tool causes a fatal windows error (probably unresolvable) and frustrates me to the point of not being motivated to continue
Problem 2: when i create a new shape, the shape does not appear

i know i must have hit a hotkey for problem 2 on accident; is there any way to fix this?


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