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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 01-03-2006
Tibs Tibs is offline
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Audi A8

Well some of you have probably followed my low poly project, being the Audi S3.

I'm going to try a High poly car now and it's the Audi A8, I would lov eto get the same help as I did with the other one ops:

Anyway here's what I got already.
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Old 01-03-2006
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NightEye NightEye is offline
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Re: Audi A8

I would say you have a bit too many polies for a highpoly model. At least, if you mean "meshsmooth model" with highpoly model
If you're not using meshsmooth, you can remove some edges at the front, the ones that are very close to each other.

Nice start though, even if it's highpoly


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Old 01-03-2006
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Re: Audi A8

looks fine
maybe too much polies at the beginning

my portfolio here www.revelli.wz.cz
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Old 01-04-2006
Tibs Tibs is offline
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Re: Audi A8

Thanks for the comments I'll try and lower the amount of poly's. I still wanted to get the curves nicely withouth meshsmooth but since I apply it I might aswell use it as an advantage* :roll:

Anyway here's my first ever tire* :mrgreen: I followed a tutorial from this site and got the texture from here also. Thanks a lot for that*
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Old 01-04-2006
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Re: Audi A8

wheel looks smooth
cant wait for the first nice color render

my portfolio here www.revelli.wz.cz
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Old 01-04-2006
Tibs Tibs is offline
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Re: Audi A8

Here's a quick render in color

The shaders need work but I'll do that when I finish the model
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Old 01-04-2006
Tibs Tibs is offline
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Re: Audi A8

Here's a wireframe, I still have too many poly's probably :roll:
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Old 01-04-2006
DrumBoPing DrumBoPing is offline
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Re: Audi A8

i like the scene on this one, makes it look clean and smooth ... keep goin on it





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Old 01-04-2006
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Re: Audi A8

yea, look clean and smooth
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Old 01-04-2006
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Re: Audi A8

I think there are still too many, but if you don't feel like cutting them down, just leave them
Don't forget the sharp edges on the hood!
Nice scene indeed


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