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Re: Guns
magazine doesnt look right
there are some things that are off on the akbody and when you texture it dont use materials but uvwmap the model first then use photoshop to texture it ![]() Everybody gotta wear clothes, if you don't you'll get arrested |
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Re: Guns
At least AK-47 seems to be missing the "loading stick" (pic) or whatever it's called. The rifle should be a bit off the ground it it is there. And you shouldn't put your rifles on the ground that side down, the "stick" should point upwards
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Re: Guns
mmmmm i really know those guns very well(:-))so i am gonna make some crit...The magazine of m16 is so thin .and the body of m16 should be a lil thicker. i cant see the m16 very well from that render but if u make a closer render i can make better crits...mmm mp5 looks good,but the handle is alil boxy(it seems to me like that).....anyway the average is good,keep it up
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Re: Guns
UPDATE:
Dennispls: I've been modeling the thickness of all the guns by eye so thats why they aren't exact. ops: if anyone have front-on pics of any of the guns could they post them. I'm also using Rhino 3.0fnx: :roll: :roll: ColdFlame: (Same as Dennispls) skb875: I'm planing to do the P99 :twisted: doch_1: What is there to texture :? I haven't learnt how to render see-through, so here's my attempt :roll: ![]() Better late than never |
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