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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 03-19-2006
zetti zetti is offline
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Ford Mustang GT



body ... 4900 polys
body with wheels/rims ... 12000 polys

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Old 03-19-2006
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T-Shine T-Shine is offline
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Ah, finally you posted it here as well I love it! The wires I have seen look great as well; excellent work once again, Zetti!

Now on to that RS4, my friend Keep it up

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Old 03-19-2006
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revelli revelli is offline
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i really like the model, that you have done
but i have some comments on the materials:
carpaint is very good
headlights should be more brighter
rims must reflect a lil bit, actually they looks like a standard grey mat.
mat. for the windows is completely black, it will for sure looks better, if you use fresnell reflection mat.
and i found that the mat. for sidemirrors and back spoiler is very contrastic to the rest
and btw: the deep of field effect is greate

my portfolio here www.revelli.wz.cz
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Old 03-19-2006
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NightEye NightEye is offline
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It's missing some bodylines, but other than that I should say it's perfect 8o
Lovely work!! And I'm curious about the wires


If you can't stand the heat, don't walk into the fire...
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Old 03-19-2006
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rapheal9 rapheal9 is offline
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wow ur car looks great only do some thing reguarding the side mirrors rest looks great
regds
rahul

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Old 03-19-2006
zetti zetti is offline
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the body paint is bad, because you cant see the doorlines (texture)
the windows are too dark i know

http://www.3d-fraction.de/zetti/ford...gt_2005_01.jpg
c4d render ... there you can see the doorlines an the better windows

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Old 03-19-2006
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NightEye NightEye is offline
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Bodylines on that one are visible indeed, but they don't look really nice. Almost grey? I'd say improve those, and you're done


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Old 03-19-2006
GEH4EVr GEH4EVr is offline
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Lovely Car, By the way do you think you could post the finished model?

My Newest Car

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