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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Turret looks nice only it is wrong
I attached a picture what show how it should be done The blocky part you use for a turret should be round all the way, otherwise it wouldn't be possible to shoot tanks on top of a hill (not very convenient for the best German Tank eh )2 Pics: |
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thx but i got it close to right it should be rounded of a bit more i agree but here's a pic from the manual of the tiget i found somewhere and it's pretty square i think
![]() If the fact's don't fit the theory, change the facts (Albert Einstein) don't expect tank tracks worth 184.800 poly's to render very fast (Me) |
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been messing around with texturing a bit i got scared that i wasn't gone be able to texture it but an hour of mapping and deepaint trial proved me wrong not final texture but this is about how it's gone be (got to finsish modeling and texturing in 30 days it's trial deeppaint :'( )
![]() If the fact's don't fit the theory, change the facts (Albert Einstein) don't expect tank tracks worth 184.800 poly's to render very fast (Me) |
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small update didn't have much time lately and i'm getting bored of the modeling good thing the hull is almost done can't wait to texture it
the wheels and tracks r gone be made after texturing i guess![]() If the fact's don't fit the theory, change the facts (Albert Einstein) don't expect tank tracks worth 184.800 poly's to render very fast (Me) |
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looking good, keep it up
![]() lifes short play hard Holden Panelvan http://www.smcars.net/forums/work-pr...n-tuned-4.html Torana GTR_XU1 http://www.smcars.net/forums/work-pr...a-gtr-xu1.html |
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wire but its gone be 2 high poly to get into any game and it doesnt use all quads and so maybe when it's textured render the texture of the whole thing and aply it to a low poly version that might work
![]() If the fact's don't fit the theory, change the facts (Albert Einstein) don't expect tank tracks worth 184.800 poly's to render very fast (Me) |
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yeah well i cheated with the wire *shame on me* all the parts in the rear are seperate parts atached to the mesh it's not one seamless thing
![]() If the fact's don't fit the theory, change the facts (Albert Einstein) don't expect tank tracks worth 184.800 poly's to render very fast (Me) |
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