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| Work In Progress: Rendering and animation Show off your projects you are working on |
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If you have a decent pc, just choose 192,192,192 as backdrop colour, change the material to something like 160,163,167, turn on radiosity and wait
![]() Set your camera to about 10km distance, and zoom in as far as needed (sometimes 10000, instead of the default 3.2). I can make a scene for you if you want. If you don't have the time, do it without radiosity. Same backdrop/materials, and just rotate your distantlight (or area, but distant is easier) for every camera. You could, if you want, turn on edges (except "other edges"). This is the result: http://www.smcars.net/forums/showthread.php?t=17772 |
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Quote:
that would be cool.. but meanwhile here's the front finished... well.. the materials are not that good enough.. and need to check the part where the bumper is near the left pannel/wheel arc here it is hope you like it ; Last edited by doncha_magoso : 04-18-2006 at 11:30 PM. |
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hmm in the photography section someone just recently posted some nice photos of cars he made. maybe you could adopt that style for your mustang
![]() Edit: http://www.smcars.net/forums/showthread.php?t=17799 ![]() I'm a Prefectionist |
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i'll try to get that materials better dude... it's just that i don't know what happened, since it's the same material for all the headlights...
and about the outside glass.. it's there... but not really seen ... not too reflective (well... not reflective at all for how it looks...) and for the AA... well... i guess i'll set a higer AA when it's almost finished.... right now these are quick previews of it... and renders take much longer with medium AA... not to say when it's at high AA... ![]() |