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Work In Progress: Rendering and animation Show off your projects you are working on

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  #21 (permalink)  
Old 04-18-2006
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If you have a decent pc, just choose 192,192,192 as backdrop colour, change the material to something like 160,163,167, turn on radiosity and wait
Set your camera to about 10km distance, and zoom in as far as needed (sometimes 10000, instead of the default 3.2).
I can make a scene for you if you want.

If you don't have the time, do it without radiosity. Same backdrop/materials, and just rotate your distantlight (or area, but distant is easier) for every camera.
You could, if you want, turn on edges (except "other edges"). This is the result: http://www.smcars.net/forums/showthread.php?t=17772


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  #22 (permalink)  
Old 04-18-2006
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wow what a fast answer dude!!!! and whan a nice method is that!!

i think i saw something about orthographic render in some lw9 videos.... but there should be a nice plugin to do that... is not that complicated i guess.... u know... 3dsmax ad maya do that since very early versions....
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  #23 (permalink)  
Old 04-18-2006
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Yup, makes things a lot easier!

Here's the scene btw, just put in your model and you're done
Attached Files
File Type: lws Mustang_Prints.lws (6.4 KB, 31 views)


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  #24 (permalink)  
Old 04-18-2006
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wow!! thanks a lot dude!!!

i think i'll make my orthos once i finish the exterior... soon
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  #25 (permalink)  
Old 04-18-2006
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kool ru doing the interior too?? ur model is very good

adit

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  #26 (permalink)  
Old 04-18-2006
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thank you guys!!

here's a mini update
Attached Thumbnails
mustang-2005-again-sfhsfgh.jpg  
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  #27 (permalink)  
Old 04-18-2006
mikolc mikolc is offline
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Wow awesome. You're renderings are just exelent. Teach!!
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  #28 (permalink)  
Old 04-18-2006
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that looks pretty good.. maybe put it into some scene or enviroment
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  #29 (permalink)  
Old 04-18-2006
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Quote:
Originally Posted by mpfive
that looks pretty good.. maybe put it into some scene or enviroment

that would be cool.. but meanwhile here's the front finished... well.. the materials are not that good enough.. and need to check the part where the bumper is near the left pannel/wheel arc

here it is

hope you like it ;
Attached Thumbnails
mustang-2005-again-023_001.jpg  

Last edited by doncha_magoso : 04-18-2006 at 11:30 PM.
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  #30 (permalink)  
Old 04-18-2006
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its looking good i just dont think the red on red is doing it any justice, try using a dark green if your gonna do a red car, since its the complimentary color . try a render like that for me, just to see if it helps any.
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  #31 (permalink)  
Old 04-19-2006
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maybe this blue could help...
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mustang-2005-again-024.jpg  
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  #32 (permalink)  
Old 04-19-2006
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looks great but you should maybe work on the scene a tiny bit more mak it dd to the look of the car not detract your attention from the car.
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  #33 (permalink)  
Old 04-19-2006
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hmm in the photography section someone just recently posted some nice photos of cars he made. maybe you could adopt that style for your mustang

Edit:
http://www.smcars.net/forums/showthread.php?t=17799

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  #34 (permalink)  
Old 04-19-2006
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I like it

Please check this edge, it looks a bit deep in your model
Also check the surroundings of those lights in the grille, they look a bit off

©Dieselstation.com
Attached Thumbnails
mustang-2005-again-naamloos.jpg  mustang-2005-again-ford-mustang-2005-002.jpg  mustang-2005-again-ford-mustang-2005-009.jpg  


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  #35 (permalink)  
Old 04-19-2006
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thanks a lot NE!!

I'll check that one once i'm at home
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  #36 (permalink)  
Old 04-20-2006
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sorry... no updates for today
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  #37 (permalink)  
Old 04-20-2006
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sweet, but the inner headlights material need more work, and they need glass on top of them
and i would prefere better antialiashing on the next renders

my portfolio here www.revelli.wz.cz
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  #38 (permalink)  
Old 04-20-2006
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i'll try to get that materials better dude... it's just that i don't know what happened, since it's the same material for all the headlights...

and about the outside glass.. it's there... but not really seen ... not too reflective (well... not reflective at all for how it looks...)

and for the AA... well... i guess i'll set a higer AA when it's almost finished.... right now these are quick previews of it... and renders take much longer with medium AA... not to say when it's at high AA...
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  #39 (permalink)  
Old 04-23-2006
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Talking

here's a little update


started working on the middle/rear section of the car
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mustang-2005-again-029.jpg  mustang-2005-again-030.jpg  
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  #40 (permalink)  
Old 04-23-2006
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new render

and after photoshop
Attached Thumbnails
mustang-2005-again-031.jpg  mustang-2005-again-032.jpg  

Last edited by doncha_magoso : 04-23-2006 at 11:07 PM.
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