![]() |
![]() |
![]() |
![]() |
![]() |
|
|||||||
| Work In Progress: Rendering and animation Show off your projects you are working on |
| |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
||||
|
Thanks for the comments. Here is a small update for the rear based on one of my sketches. I'm not sure if I like it though, as it looked better on paper than in 3D. The whole concept behind the tail lights is when the turn-signal is on, the lights will flash sequentially from top to bottom. I am also not sure if I want to keep the diffuser or not. All textures are temporary as this is in a sort-of "sketch phase" if you could call it that.
![]() Excuses are tools of the incompetent, building monuments of nothingness. Those who specialize in them seldom accomplish anything. |
|
||||
|
very good concept, only crit I see at this stage is the pillar.
god work ![]() lifes short play hard Holden Panelvan http://www.smcars.net/forums/work-pr...n-tuned-4.html Torana GTR_XU1 http://www.smcars.net/forums/work-pr...a-gtr-xu1.html |
|
||||
|
I appreciate all of your comments and I am glad to see that people like it. It is probably my favorite design that I have done so far. When this car is finnished, I am going to make 2 alternate versions, convertible and a pure racing version. Anyone have any good tips on how to texture tail lights so they look real? I would also like to animate the tail lights, but not sure how to make them look like they are lit up. I have tried putting a light behind the red lens in other projects, but it just didn't look right. Same with the headlights. I'll post more pics as I progress.
![]() Excuses are tools of the incompetent, building monuments of nothingness. Those who specialize in them seldom accomplish anything. |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
All times are GMT -5. The time now is 11:29 AM. |